# Meeting Plugin Game Engine (`corporate_barbie/meeting-plugin-game-engine`) Actor

Pre-meeting engagement game engine for Zoom, Teams & Google Meet. Run Emoji Trivia or This or That live in your waiting room. Hosts control rounds, timing & branding. Real-time votes saved to dataset.

- **URL**: https://apify.com/corporate\_barbie/meeting-plugin-game-engine.md
- **Developed by:** [Crystal F](https://apify.com/corporate_barbie) (community)
- **Categories:** Developer tools, Integrations, Automation
- **Stats:** 2 total users, 1 monthly users, 100.0% runs succeeded, 0 bookmarks
- **User rating**: No ratings yet

## Pricing

from $50.00 / 1,000 game session results

This Actor is paid per event. You are not charged for the Apify platform usage, but only a fixed price for specific events.

Learn more: https://docs.apify.com/platform/actors/running/actors-in-store#pay-per-event

## What's an Apify Actor?

Actors are web data automations that power AI and operations. They run on the Apify platform to scrape websites, process data, connect APIs, and automate workflows.
In Batch mode, an Actor accepts a well-defined JSON input, performs an action which can take anything from a few seconds to a few hours,
and optionally produces a well-defined JSON output, datasets with results, or files in key-value store.
In Standby mode, an Actor provides a web server which can be used as a website, API, or an MCP server.
Actors are written with capital "A".

## How to integrate an Actor?

If asked about integration, you help developers integrate Actors into their projects.
You adapt to their stack and deliver integrations that are safe, well-documented, and production-ready.
The best way to integrate Actors is as follows.

- **AI agents and MCP clients** — the [Apify MCP server](https://docs.apify.com/integrations/mcp.md) at `https://mcp.apify.com` (remote, streamable HTTP, OAuth on first use).
- **Agentic workflows and local Actor development** — [Agent Skills](https://apify.com/.well-known/agent-skills/index.json) with the [Apify CLI](https://docs.apify.com/cli/docs.md): `npm install -g apify-cli`, then `apify login`.
- **JavaScript/TypeScript projects** — the official [JS/TS client](https://docs.apify.com/api/client/js/docs.md): `npm install apify-client`.
- **Python projects** — the official [Python client](https://docs.apify.com/api/client/python/docs.md): `pip install apify-client`.
- **Any other language** — the [REST API](https://docs.apify.com/api/v2.md).

For usage examples, see the [API](#api) section below.

For more details, see Apify documentation as [Markdown index](https://docs.apify.com/llms.txt) and [Markdown full-text](https://docs.apify.com/llms-full.txt).

# README

## Meeting Plugin Game Engine

A lightweight, cross-platform pre-meeting engagement engine for **Zoom**, **Microsoft Teams**, and **Google Meet**. Keep attendees entertained and engaged while they wait for the main session to start — no app installs required.

***

### What it does

Meeting Plugin Game Engine runs interactive mini-games in your meeting's waiting room or pre-session lobby. Hosts control the experience, attendees participate live, and all results are saved to a dataset for post-session review.

#### Game modes

**Emoji Trivia**
Show attendees a sequence of emojis and ask them to guess the brand, phrase, or concept. Great for warming up a crowd before a product launch, team meeting, or webinar.

**This or That**
Present attendees with a binary choice (e.g. "Coffee ☕ or Tea 🍵?"). Votes are tallied in real time and the results are revealed at the end of each round.

***

### Features

- ✅ Two built-in game modes: Emoji Trivia and This or That
- ✅ Host controls: choose game mode, number of rounds, timing, and branding
- ✅ Real-time participation tracking — see who's playing and how many responses came in
- ✅ Auto-advance or manual round control
- ✅ Results saved to Apify dataset for analysis
- ✅ Cross-platform design: works with Zoom, Microsoft Teams, and Google Meet
- ✅ Expandable question bank

***

### Input

| Field | Type | Description |
|---|---|---|
| `gameMode` | string | Game mode: `emojiTrivia` or `thisOrThat` |
| `rounds` | number | Number of rounds to play (default: 5) |
| `timePerRound` | number | Seconds per round (default: 30) |
| `hostName` | string | Display name for the host |
| `branding` | string | Custom label or company name to show |
| `autoAdvance` | boolean | Auto-advance rounds without host input |
| `platform` | string | Target platform: `zoom`, `teams`, or `meet` |

***

### Output

Each run saves a game session record to the dataset:

```json
{
  "sessionId": "session_abc123",
  "gameMode": "emojiTrivia",
  "platform": "zoom",
  "totalRounds": 5,
  "totalParticipants": 12,
  "rounds": [...],
  "startTime": "2026-03-16T22:00:00Z",
  "endTime": "2026-03-16T22:05:30Z",
  "hostName": "Crystal",
  "branding": "Acme Corp"
}
```

***

### Pricing

This Actor uses **pay-per-event** pricing — you only pay for what you use:

- **Game Session Result** — $0.05 per completed session saved to dataset
- **Game Round Played** — $0.01 per round completed
- **Actor Start** — $0.00005 per start (standard Apify rate)

***

### Built by

[corporate\_barbie](https://apify.com/corporate_barbie) — building cross-platform meeting engagement tools and automation workflows on Apify.

# Actor input Schema

## `sessionId` (type: `string`):

Unique identifier for this game session. Leave blank to auto-generate.

## `gameMode` (type: `string`):

Choose which game to run for attendees.

## `platform` (type: `string`):

The meeting platform this session will run on.

## `hostId` (type: `string`):

Identifier of the meeting host.

## `brandName` (type: `string`):

Your company or event name shown in game prompts.

## `brandColor` (type: `string`):

Primary brand color for the game UI (hex format).

## `maxRounds` (type: `integer`):

How many rounds to play. Set to 0 for continuous mode (host stops manually).

## `roundDurationSecs` (type: `integer`):

How many seconds each round stays open for responses.

## `autoAdvance` (type: `boolean`):

If enabled, rounds advance automatically after the timer. If disabled, the host manually advances each round.

## `customQuestions` (type: `array`):

Optional: provide a custom question bank as a JSON array. Leave empty to use the built-in question bank. For Emoji Trivia, each item needs: id, prompt, answer, hint. For This or That: id, optionA, emojiA, optionB, emojiB.

## Actor input object example

```json
{
  "sessionId": "webinar_2026_q2_kickoff",
  "gameMode": "emoji_trivia",
  "platform": "zoom",
  "hostId": "host_crystal",
  "brandName": "Acme Corp Webinar",
  "brandColor": "#4F46E5",
  "maxRounds": 5,
  "roundDurationSecs": 30,
  "autoAdvance": true,
  "customQuestions": [
    {
      "id": 1,
      "prompt": "🎓📚✏️",
      "answer": "University",
      "hint": "Where students learn"
    }
  ]
}
```

# API

You can run this Actor programmatically using our API. Below are code examples in JavaScript, Python, and CLI, as well as the OpenAPI specification and MCP server setup.

## JavaScript example

```javascript
import { ApifyClient } from 'apify-client';

// Initialize the ApifyClient with your Apify API token
// Replace the '<YOUR_API_TOKEN>' with your token
const client = new ApifyClient({
    token: '<YOUR_API_TOKEN>',
});

// Prepare Actor input
const input = {};

// Run the Actor and wait for it to finish
const run = await client.actor("corporate_barbie/meeting-plugin-game-engine").call(input);

// Fetch and print Actor results from the run's dataset (if any)
console.log('Results from dataset');
console.log(`💾 Check your data here: https://console.apify.com/storage/datasets/${run.defaultDatasetId}`);
const { items } = await client.dataset(run.defaultDatasetId).listItems();
items.forEach((item) => {
    console.dir(item);
});

// 📚 Want to learn more 📖? Go to → https://docs.apify.com/api/client/js/docs

```

## Python example

```python
from apify_client import ApifyClient

# Initialize the ApifyClient with your Apify API token
# Replace '<YOUR_API_TOKEN>' with your token.
client = ApifyClient("<YOUR_API_TOKEN>")

# Prepare the Actor input
run_input = {}

# Run the Actor and wait for it to finish
run = client.actor("corporate_barbie/meeting-plugin-game-engine").call(run_input=run_input)

# Fetch and print Actor results from the run's dataset (if there are any)
print("💾 Check your data here: https://console.apify.com/storage/datasets/" + run["defaultDatasetId"])
for item in client.dataset(run["defaultDatasetId"]).iterate_items():
    print(item)

# 📚 Want to learn more 📖? Go to → https://docs.apify.com/api/client/python/docs/quick-start

```

## CLI example

```bash
echo '{}' |
apify call corporate_barbie/meeting-plugin-game-engine --silent --output-dataset

```

## MCP server setup

```json
{
    "mcpServers": {
        "apify": {
            "command": "npx",
            "args": [
                "mcp-remote",
                "https://mcp.apify.com/?tools=corporate_barbie/meeting-plugin-game-engine",
                "--header",
                "Authorization: Bearer <YOUR_API_TOKEN>"
            ]
        }
    }
}

```

## OpenAPI specification

Download the OpenAPI definition: https://api.apify.com/v2/actors/ZUJvJ4ySubjAT9MSL/builds/PREdCyXStdDBNTWk0/openapi.json
