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Monika Singhal

Monika Singhal

Full-stack developer focused on crafting scalable and reliable software solutions

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Go with the Flow: A Developer’s Guide to Streaming LLM Responses — SSE or WebSockets? 🚀

12 min readOct 28, 2026
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Alright, so picture this: you’re chatting with an AI, right? And instead of waiting ages for a full, blocky answer, you see its words pop up one by one, almost like it’s thinking out loud. Pretty cool, huh? That, my friends, is the absolute magic of streaming, and honestly, it’s completely changed how we talk to Large Language Models (LLMs). We’ve moved past those annoying delays where you just stare at a blank screen, wondering if your app just gave up the ghost. Now, it’s all about that smooth, real-time flow. But here’s the thing: when you’re cooking up these awesome features in Go, a kinda big question pops up. Like, how do you actually get those responses from your server to your users as they’re being cooked up? 🤔 This is where our two main players step into the arena: Server-Sent Events (SSE) and WebSockets. Both are super helpful for making things happen in real-time, but they go about it in really different ways. As a developer — and yeah, I’ve been there, scratching my head — picking the right tool can totally make or break your project in terms of how it performs, how complicated it gets, and ultimately, if your users actually enjoy using it. So, in this little guide, we’re gonna dig into both SSE and WebSockets, check out what makes them tick, and I’ll show you how to get them working in Go so you can…

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Monika Singhal
Monika Singhal

Written by Monika Singhal

Full-stack developer focused on crafting scalable and reliable software solutions