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Strategy Design Pattern in Java
Design patterns can feel abstract when we first learn them.
We often see definitions such as:
“The Strategy Pattern defines a family of algorithms, encapsulates each one, and makes them interchangeable.”
Technically, that is correct.
But for a beginner, it immediately creates more questions:
- What is a family of algorithms?
- What does interchangeable mean?
- Why do I need this pattern?
- Why not just use
if-elseorswitch? - Where would I actually use it in a real application?
The easiest way to understand the Strategy Design Pattern is through a problem we see all the time in real-world applications.
Let us build an e-commerce payment system.
The Real-World Problem
Imagine we are building an online shopping application.
At checkout, a customer may pay using:
- Credit Card
- UPI
- PayPal
- Net Banking
- Wallet
The job is always the same:
Make a paymentBut the way we perform the payment is different for each payment method.
For a credit card, we may need to:
Validate card details…








