GoPlayVora·Oct 26Why Adventure Games Make Short Gaming Sessions Feel Like Big JourneysHow exploration, curiosity, and small challenges make browser-based adventure games surprisingly engaging.
AI Adventure XP·Sep 30Haiku Plays Gabriel KnightThis one is Haiku 4.5 on its own, inside Claude Code, taking on Gabriel Knight: Sins of the Fathers. Haiku is the small, fast tier, and…
AI Adventure XP·Sep 23Inkling AI: Large vs Small Playing Simon the SorcererNew models to try: Thinking Machines’ Inkling, the large and the small version, both let loose on Simon the Sorcerer on the Amiga at the…
AI Adventure XP·Sep 16Nex AGI Models Play Gabriel Knight: Pro vs MiniI pointed Nex AGI’s two new models at Gabriel Knight: Sins of the Fathers, the big one and the small one side by side, both through pi and…
AI Adventure XP·Aug 20User request: Claude Opus xhigh on Monkey Island 2I had posted a video recently with Claude Opus low playing against GPT 5.6 Luna xhigh on Monkey Island 2, and someone requested on Medium…
AI Adventure XP·Aug 20Claude Opus 5 vs Sonnet 5 vs Haiku 4.5 play Indiana Jones and The Last CrusadeHere is another demo with the ScummVM MCP server, this time putting 3 of the different Claude model tiers against one another: Haiku…
InUnprompted, by Grafana LabsbyJay Clifford·Aug 13Roll for initiative: Two years of gamifying observabilityHow we turned metrics, logs, and traces into a blacksmith’s forge, a leaderboard, and a war for the north… and why we’d do it all again.
Spencer Johnson·Jul 28Playing Moss: The Forgotten Relic Without the Headset It Was Built ForRevisiting a VR classic on a flatscreen and finding the story never needed the headset to work
Carl Dexter·Jul 2Ocean’s Heart: A familiar formula executed with heart.The Legend of Zelda: A Link to the Past might be one of the most imitated titles in the history of gaming, and you can see its lasting…
Shane Dunkle·Jun 10LOOK AT MAILBOX. GET KEY. GO NORTH.What Text Adventure Games Accidentally Taught Us About Talking to AI