Ivan Mikhailuts·Jun 13I was tired of testing AGSL shaders through a sample app, so I built an Android Studio pluginAGSL is the shader language that landed in Android 13 alongside RuntimeShader. It's a powerful thing: you can build custom visual effects —…A response icon3
Yuriy Skul·Mar 10AGSL Alpha Blur with Local Regions and Dynamic Radius (Linear and Gaussian, 17/61/101 taps)In the previous article, I started with Android’s regular blur and quickly hit two hard limits: it blurs the whole layer, and it uses one…
InProAndroidDevbyVeronica Putri Anggraini·Jan 6Building a Glowing Bottom Navigation with AGSL ShadersHello Folks! Previously, I explored how to use AGSL shaders to create an immersive Landing Page experience. If you haven’t checked that out…A response icon2
Alex Volkov·Aug 9, 2025Metaballs with RuntimeshadersHi everyone! Today I want to walk you through one of the simplest — yet surprisingly impressive — effects: metaballs.