BACKND·Jul 10, 2025From Priorities to Collaboration: Why Visualization MattersWritten by BACKND Product Manager, Whaley, 18 June 2025
BACKND·Jul 3, 2025Inside PlayX4 2025 Korea: B2C Highlights You Shouldn’t MissWritten by Game Business PM : Nick.L, 5 June 2025
BACKND·Jul 1, 2025Inside PlayX4 2025 Korea: What We Learned from the B2B FloorWritten by Game Business PM : Nick.L, 5 June 2025
BACKND·Jun 27, 2025Why You Keep Opening That Game: The Hidden Habit Loops in Pikmin Bloom and Cat Snack BarWritten by Game Trendsetter Maci, 9 May 2025
BACKND·May 13, 2025Three Key Insights for B2B SaaS PMs Preparing for Global ExpansionWritten by BACKND Product Manger Sunny, 18 April 2025
BACKND·May 7, 2025“What is Your Game Developed With?” — The History of Game EnginesWritten by Game Trendsetter Maci, 4 April 2025
BACKND·Apr 25, 2025Journey to Optimize Network Usage (Part 2)Written by Devops Traveler Tales, 05 March 2025
BACKND·Apr 22, 2025Journey to Optimize Network Usage (Part 1)Written by Devops Traveler Tales, 18 February 2025
BACKND·Apr 15, 2025A Guide to Entering the South Korean Game Market for Global Developers [Series 2] — Korean Gamer…Written by Finance Person jhin, 11 February 2025
BACKND·Dec 24, 2024Quick & Easy: Game Client Security Secrets Revealed in 5 Minutes!Written by BACKND CEO Owen, 13 December 2024