Apprentice Codex·Apr 23DevBlog — Learning and Applying the Entity-Component-System patternIn this blog post, I discover what the Entity-Component-System pattern is and how to use it in Godot, serving as the final lesson in this…
Apprentice Codex·Apr 19DevBlog — One State (Machine) for every occasionIn this blog post, I will go in detail on how I implemented the state machine I mentioned in the previous DevBlog and try to showcase how…
Apprentice Codex·Apr 18DevBlog — Refactor, Feedback, Improve!In this blog post, I will finish writing about the structure elements I created for this prototype and try to highlight the importance of…
Dominator Play·Apr 16iGaming Market Trends 2026: Why iGaming Content Fails Today!Explore iGaming market trends shaping iGaming growth. Learn why iGaming content fails in today’s iGaming market and how visibility.