Prasin Shrestha·Mar 19Easy Comic shader using Blinn LightingStylization doesn’t need hefty calculations as photorealism does. Since it is all about reducing the details, we can get away from one main…
Kajetan Radulski·Feb 18Lighting in custom shader — Unity Render GraphAfter switching to URP, many of us, even if we have written Lit shaders before, opted to use Shader Graph instead of working to make a…
Yves “Jack” Albuquerque·Oct 9, 2025Mipmaps lies: How to Catch Your Textures in the ActMipmaps are like responsible adults of the texture world — they downscale themselves to save memory. Unfortunately, most of them are…