iRender Render Farm·13h agoOctane Volume Shading in Cinema 4D: Fixing Slicing Banding and VRAM Bloat in Pyro VDB RendersFX Supervisor Sign-off Notes
iRender Render Farm·2d agoOctane Light Linking in Cinema 4D: Layer IDs, Light Pass IDs and Why Links Break on a FarmLighting TD Handover Notes
iRender Render Farm·Oct 26Redshift Look-Dev Without the Wait: Remote IPR Against Blind Farm QueuesLook-Dev Lead Briefing: The costliest hours in a commercial 3D job are rarely the final batch. They are the look-development hours before…
iRender Render Farm·Oct 24C4D or ORBX? Packaging Octane Scenes for the Cloud Without SurprisesExecutive Summary: A .c4d file is a set of instructions that only works if Cinema 4D, the right Octane build and every plugin you used are…
iRender Render Farm·Oct 22Why Simulations Flicker on Cloud Nodes: Particle Caches, Pyro VDBs and Octane Velocity GridsOn your workstation, you press play and the cloth drapes perfectly, the particles bounce where they should, the pyro looks fine. So you…