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11,610,464 Downloads Last Updated: Jan 2, 2024 Game Version: 1.16.5   +4

Necromancer AI Issues

#3 By  JamessesLive

Created May 2, 2021 Updated May 25, 2021

Closed
bug

Minecraft Version: [1.16.5]

Forge Version: [1.16.5-36.1.0]
Mod Version: [1.16.4v1.2]

I've noticed a few issues with the AI of the necromancers. First, the zombies summoned by the necromancer often get hit by
the necromancer's fangs attack, then attack the necromancer and ignore the original target.
Also, in when spawned in raids necromancers have a tendency to stay at their spawn point and not move towards the village.
JamessesLive   added a tag
bug
  May 2, 2021
May 2, 2021

The pathing issue was fixed! However I've noticed that the zombie issue remains.

I'm guessing that the mobs all being more than 2 blocks tall is as intended?

May 25, 2021

Tweaked Necromancer's AI. He now paths exactly as other pillagers do. Zombies damaged by him also immediately changed their attack target to the Necromancer's. Should be fixed now


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