GodotSharp 4.7.0
Prefix Reserveddotnet add package GodotSharp --version 4.7.0
NuGet\Install-Package GodotSharp -Version 4.7.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GodotSharp" Version="4.7.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="GodotSharp" Version="4.7.0" />
<PackageReference Include="GodotSharp" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add GodotSharp --version 4.7.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GodotSharp, 4.7.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package GodotSharp@4.7.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=GodotSharp&version=4.7.0
#tool nuget:?package=GodotSharp&version=4.7.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Godot C# Core API.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- No dependencies.
NuGet packages (187)
Showing the top 5 NuGet packages that depend on GodotSharp:
| Package | Downloads |
|---|---|
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GodotSharpEditor
Godot C# Editor API. |
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gdUnit4.api
GdUnit4 API is the C# extention to enable GdUnit4 to run/write unit tests in C#. |
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Chickensoft.GoDotTest
C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests in VSCode. |
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gdUnit4.test.adapter
GdUnit4 Test Adapter is the test adapter to run GdUnit4 tests in C#. |
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Chickensoft.GoDotLog
Opinionated Godot logging interface and console implementation for C#. |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on GodotSharp:
| Repository | Stars |
|---|---|
|
Cysharp/ZLinq
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
|
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Cysharp/R3
The new future of dotnet/reactive and UniRx.
|
| Version | Downloads | Last Updated |
|---|---|---|
| 4.7.0 | 8,372 | 6/18/2026 |
| 4.7.0-rc.3 | 264 | 6/15/2026 |
| 4.7.0-rc.2 | 424 | 6/11/2026 |
| 4.7.0-rc.1 | 458 | 6/8/2026 |
| 4.7.0-dev.5 | 501 | 4/17/2026 |
| 4.7.0-dev.4 | 437 | 4/9/2026 |
| 4.7.0-dev.3 | 613 | 3/26/2026 |
| 4.7.0-dev.2 | 736 | 3/3/2026 |
| 4.7.0-beta.5 | 622 | 6/3/2026 |
| 4.7.0-beta.4 | 432 | 5/29/2026 |
| 4.7.0-beta.3 | 501 | 5/21/2026 |
| 4.7.0-beta.2 | 637 | 5/11/2026 |
| 4.7.0-beta.1 | 1,415 | 4/24/2026 |
| 4.6.3 | 48,644 | 5/20/2026 |
| 4.6.3-rc.2 | 94 | 5/16/2026 |
| 4.6.3-rc.1 | 105 | 5/8/2026 |
| 4.6.2 | 126,099 | 4/1/2026 |
| 4.6.2-rc.2 | 176 | 3/20/2026 |
| 4.6.2-rc.1 | 176 | 3/9/2026 |
| 4.5.2 | 1,029 | 3/19/2026 |
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