GodotSharp 4.7.0

Prefix Reserved
dotnet add package GodotSharp --version 4.7.0
                    
NuGet\Install-Package GodotSharp -Version 4.7.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GodotSharp" Version="4.7.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="GodotSharp" Version="4.7.0" />
                    
Directory.Packages.props
<PackageReference Include="GodotSharp" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add GodotSharp --version 4.7.0
                    
#r "nuget: GodotSharp, 4.7.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package GodotSharp@4.7.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=GodotSharp&version=4.7.0
                    
Install as a Cake Addin
#tool nuget:?package=GodotSharp&version=4.7.0
                    
Install as a Cake Tool

Godot C# Core API.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net8.0

    • No dependencies.

NuGet packages (187)

Showing the top 5 NuGet packages that depend on GodotSharp:

Package Downloads
GodotSharpEditor

Godot C# Editor API.

gdUnit4.api

GdUnit4 API is the C# extention to enable GdUnit4 to run/write unit tests in C#.

Chickensoft.GoDotTest

C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests in VSCode.

gdUnit4.test.adapter

GdUnit4 Test Adapter is the test adapter to run GdUnit4 tests in C#.

Chickensoft.GoDotLog

Opinionated Godot logging interface and console implementation for C#.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on GodotSharp:

Repository Stars
Cysharp/ZLinq
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Cysharp/R3
The new future of dotnet/reactive and UniRx.
Version Downloads Last Updated
4.7.0 8,372 6/18/2026
4.7.0-rc.3 264 6/15/2026
4.7.0-rc.2 424 6/11/2026
4.7.0-rc.1 458 6/8/2026
4.7.0-dev.5 501 4/17/2026
4.7.0-dev.4 437 4/9/2026
4.7.0-dev.3 613 3/26/2026
4.7.0-dev.2 736 3/3/2026
4.7.0-beta.5 622 6/3/2026
4.7.0-beta.4 432 5/29/2026
4.7.0-beta.3 501 5/21/2026
4.7.0-beta.2 637 5/11/2026
4.7.0-beta.1 1,415 4/24/2026
4.6.3 48,644 5/20/2026
4.6.3-rc.2 94 5/16/2026
4.6.3-rc.1 105 5/8/2026
4.6.2 126,099 4/1/2026
4.6.2-rc.2 176 3/20/2026
4.6.2-rc.1 176 3/9/2026
4.5.2 1,029 3/19/2026
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