Graded Card Intelligence - PSA Pop + Prices + Grading ROI
Pricing
from $10.00 / 1,000 card intelligences
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Graded Card Intelligence - PSA Pop + Prices + Grading ROI
One lookup per card: PSA population (+ gem rate), market price, and a grading-arbitrage signal (buy raw -> grade -> sell ROI). Built for card flippers, graders and collectors.
Pricing
from $10.00 / 1,000 card intelligences
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Developer
lulz bot
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3 days ago
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Graded Card Intelligence — PSA Pop + Prices + Grading ROI
One lookup per card → should you grade it, and how scarce is it?
For each card you pass, this Actor returns:
- PSA population — total graded, PSA 9 / PSA 10 counts, and the gem rate (how often the card actually grades a 10 — lower = harder = more upside). Add the card's
setto include it. - Market price — raw and graded prices (PriceCharting estimates, or real eBay SOLD comps with
includeComps). - Grading-arbitrage signal — a decision-ready headline: buy raw → grade → sell spread + ROI, with a GRADE / MARGINAL / PASS recommendation.
Built for card flippers, bulk submitters, and collectors across Pokémon, sports, and all major TCGs.
Input
{"cards": [{ "card": "charizard", "set": "Base Set" },{ "card": "pikachu vmax", "set": "Vivid Voltage" }],"includeComps": false,"gradingFee": 25}
cards— array of strings ("charizard base set") or objects{ card, set, sport }. Includesetfor PSA population.includeComps—truefor real eBay sold comps (slower; warms on first lookup of a card),falsefor fast price estimates.sport— for sports cards, e.g.basketball(prices via SportsCardsPro).gradingFee— round-trip grading cost used in the ROI math (default 25).
Output (one record per card)
{"card": "charizard","set": "Base Set","recommendation": "GRADE","signal": "Buy raw ~$380 + grade $25 → sell PSA 10 ~$1504 = +$1099 (271.5% ROI)","population": { "total": 100961, "grade9": 8467, "grade10": 486, "gemRatePct": 0.5 },"rawPrice": 380.05,"bestGrade": "grade10","bestGradedPrice": 1504.8,"spread": 1099.75,"roi": 271.5}
Notes
- Population for a brand-new set warms in the background (~2–3 min), then serves instantly from cache on the next run.
- Pricing is pay-per-result: one charge per card record returned.