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v10.1.2

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@github-actions github-actions released this 02 Aug 20:48
4ce7dd3

What's Changed

  • chore: sync main (v10.1.0) into beta by @github-actions[bot] in #1271
  • test: report unavailable-pipeline graphics tests as Skipped, not Inconclusive by @Scriptwonder in #1294
  • fix: repair dead camera CLI, add run_tests clear_stuck (#1272), refresh uv.lock by @Scriptwonder in #1293
  • fix: advertise Codex as stdio-only (#1193) by @Scriptwonder in #1292
  • fix: redirect stdin from NUL when launching the server on Windows (#1279) by @Scriptwonder in #1290
  • fix: trust the pipeline flag when a domain reload is deferred (#1276) by @Scriptwonder in #1291
  • chore: update Unity package to beta version 10.1.1-beta.2 by @github-actions[bot] in #1296
  • docs: fix typos in v8 migration guide by @ananttheant in #1281
  • fix: restore HTTP transport for Codex (#1193) by @Scriptwonder in #1305
  • chore: update Unity package to beta version 10.1.1-beta.3 by @github-actions[bot] in #1306
  • fix: stop 34 tools forcing an approval prompt on every call (#1288) by @Scriptwonder in #1304
  • chore: update Unity package to beta version 10.1.1-beta.4 by @github-actions[bot] in #1307
  • fix(server): address resources by URI in agent-facing prose by @KamilDev in #1302
  • ci: retire safe-to-test gate, make skipped Unity checks visible by @Scriptwonder in #1308
  • chore: update Unity package to beta version 10.1.1-beta.5 by @github-actions[bot] in #1309
  • fix: make component properties reachable on manage_gameobject create by @asavs in #1298
  • chore: update Unity package to beta version 10.1.1-beta.6 by @github-actions[bot] in #1310
  • chore: bump version to 10.1.2 by @github-actions[bot] in #1312

New Contributors

Full Changelog: v10.1.0...v10.1.2