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Afterlife Deathchests
Björn Zeutzheim edited this page Aug 3, 2015
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This module adds spawns graves in the world (in the form of a player skull) whenever a player dies, which will store the items the player had in his inventory and some of his XP. It also allows to apply potion effects on respawn and allows adjusting the health and hunger levels on respawn. Please note this can conflict with other grave like mods and you may need to disable them to prevent any issues.
For simple global configuration, edit the following settings in Settings.cfg
respawn_hprespawn_food-
respawn_debuffs
Potion effects to apply on respawn (comma separated list of id:duration:amplifier) grave_enable-
grave_safetime
This time after a player died, no other player can access his grave -
grave_recoverable_xpFactor of XP recoverable from the grave (default 0.25) -
grave_fencePut the skull on a fence post