Version 0.2-beta
Pre-release[EN] Overview
We are pleased to present to you the new version of the api. This new version now support offset and stretch in animation. We optimized the code and add some dev commands. The API will continue to evolve. Don't hesitate to report bugs, problems or ideas you have through the Discord or GitHub.
[FR] Résumé
Nous somme heureux de vous présenté cette nouvelle version de l'api, qui supporte à présent le décalage pivot et les étirements dans les animations. Nous avons aussi optimisé le code et ajouté des commandes pour les devs. L'API va évidement continuer à évoluer. N'hésitez pas à nous reporter vos bugs, vos problèmes ou vos idées via le Discord ou GitHub.
Gradle
Here is the version to put in the build.gradle (see the wiki [EN][FR]).
compile 'com.leviathanstudio:CraftStudio:0.2.74-mc1.11.2-beta:dev'ChangeLog
- Models
- Optimization of the model system.
- Add
/csuvmapdev command to generate a basic uvmap texture for models. - Add check for animability of models.
- Animations
- Support of Offset and Stretch for animations.
- Optimisation of AnimationHadler system and making it
static. - Add the use of id for animation for network message.
- Add client side only animations.
- Add a function to stop and directly start an animation to avoid crapy animations due to lag.
- Misc
- Optimization of some other part of the code.
- Add a dev command to list all registered models/animations(
/cslist).
- Bugfix
- Fix a bug with network that make the client crash at the launch of an animation.
Version for Minecraft 1.10.2 and 1.9.4
You can find informations on the 1.10.2 and 1.9.4 on the wiki.