Releases: Silverminer007/Shrines
Releases · Silverminer007/Shrines
release 6.0.2 --- 24.08.2023 19:16 UTC
release 6.0.1 --- 24.08.2023 17:46 UTC
release 1.20.1-6.0.0 --- 24.08.2023 17:31 UTC
release 5.0.0-alpha4 --- 13.08.2022 07:47 UTC
release 5.0.0-alpha3 --- 01.08.2022 12:31 UTC
release 4.1.0 --- 17.06.2022 17:08 UTC
release 5.0.0-alpha2 --- 09.06.2022 20:01 UTC
release 5.0.0-alpha1 --- 09.06.2022 19:39 UTC
release 4.0.0 --- 08.06.2022 09:59 UTC
4.0.0
User facing changes
- Add new structures:
mayan_templeoriental_hutluxury_villaazalea_pavilion
- Add commands:
locateshrinesvariate
- removed structure Config GUI
- Added more
waretemplates to the harbour - remove structure novels
- remove structure Config GUI
- split player house in
small_player_houseandtall_player_house
technical changes
- structures are now fully data-driven
- Add two new structure types
shrines:surfaceandshrines:underground - This types can be configured with these options:
start_poolsize(max jigsaw depth)spawn_criteria(basic requirements for a structure to consider a place valid). Possible values:close_to_structure, further options:structure_set,min_chunk_distancenot_close_to_structure, further options:structure_set,min_chunk_distancerandom_chance, further options:spawn_chanceheight, further options:min_height,max_height,check_sizeground_level_delta, further options:delta,check_sizemin_structure_distance, further options:range
placement_calculator(the y level of the structure). Possible values:simplefixed, further options:heightfirst_freerelative, further options:offset
- Add two new structure types
- Structure Config (the toml file) has other options now. See comments in file for more info
removed_structuresdisabled_structuresrun_structure_updatermin_structure_distance
See changelog for more details
release 4.0.0-beta4 --- 06.06.2022 15:41 UTC
4.0.0-beta4
If no major issues arise, this is going to be the last beta version before stable release
- Add Mayan Temple to appropriate tags
- Add Tag Support for Random Variation Config/Material
- Add Random Variation Material Tags
#shrines:any,#shrines:wood,#shrines:colour,#shrines:stone,#shrines:bees,#shrines:oreand#shrines:light - Add Random Variation Configs for all Shrines Structures
- Include also not data-generated resources in Default Config ZIP
- Shrines requires Forge 40.1.35 or above
Changes are non-breaking in most cases. Please report issues here