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Permission Nodes
LlmDl edited this page Jul 20, 2024
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10 revisions
siegewar.nation.siege.battle.points-
siegewar.nation.siege.attack- Allows players to start a new siege. -
siegewar.nation.siege.abandon- Allows players to abandon a siege. -
siegewar.nation.siege.invade- Allows players to invade a town after a successful siege. -
siegewar.nation.siege.plunder- Allows players to plunder money from a town after a successful siege. -
siegewar.nation.siege.startconquestsiege- Allows a player to being a conquest siege. -
siegewar.nation.siege.subvertpeacefultown- Allows a player to take over a peaceful town without causing a siege.
siegewar.town.siege.battle.points-
siegewar.town.siege.surrender- Allows mayor to surrender a siege. -
siegewar.town.siege.startrevoltsiege- Allows a mayor of a conquered town to start a revolt siege.
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siegewar.command.siegewar.*- Gives players permission for all /siegewar commands.-
siegewar.command.siegewar.nation.*- Gives players permission for all /siegewar nation sub-commands.siegewar.command.siegewar.nation.paysoldiers
siegewar.command.siegewar.collectsiegewar.command.siegewar.hudsiegewar.command.siegewar.preference
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siegewar.command.siegewaradmin.*- Gives players permission for all /siegewaradmin commands.siegewar.command.siegewaradmin.immunitysiegewar.command.siegewaradmin.reloadsiegewar.command.siegewaradmin.siegesiegewar.command.siegewaradmin.town
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siegewar.immune.to.war.nausea- Players with this node don't get debuffs applied when they normally would.