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2.3.0
Wemppy edited this page Jun 20, 2026
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1 revision
- Added Pole target to IK
- Added Bone constraints to BOBJ models
- Added IK track and separate tab
- Added Tip follows target, an option that automatically aligns the last bone in the IK chain
- Added new preset for bended models for default IK setup
- Moved IK influence transition to IK track
- Fixed long IK chains
- Rewrite the IK system (full rewrite). It now works correctly and predictably (just like in Blender)
- Added physics track and separate tab
- Added Stiffness option to the physics settings
- Improved handling of collisions with the physical bone chain limiter
- Added copy, copy merged, cut and paste layers (both as context options and keybinds)
- Improved selection preview performance
- Fixed Select bounds... not accounting layer offset
- Added multiple texture support to OBJ (
.mtlonly) and BOBJ - Added texture tracks in Model properties for individual material
- Added Show disabled bones option that allows disabling model’s
disabledBonesfeature - Changed Pick texture... to offer materials when present
- Added layout system
- Added multiple panels (viewport, MoLang, general, emitter, particle and appearance) with layout preset system
- Added
Ctrl + Tabto cycle panels - Added direction XYZ rotation modes
- Added camera facing modes
- Added preview for specific MoLang expressions (replaced buttons)
- Added icon switches (replaced buttons)
- Fixed parametric and dynamic to be separate for rotation component
- Added arcball sphere mode to gizmos
- Added detailed display to transform element
- Added settings to change order of operations for GSR keybinds
- Added gizmo spaces: parent, local and world
- Added snapping to gizmo when holding
Ctrl(and setting to change snapping) - Added
Shiftmodifier to weaken change - Added inverted editor (for flipped body parts)
- Added Gizmo to:
-
anchortrack editing transform - Body part’s transform (
Ctrl + Qto toggle)
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- Added keybind to hide Gizmo when held (
Altby default) - Added a mirror editing feature (
Shift + F) - Added Copy/Paste world transform (
Ctrl + Shift + Alt + C/V) that allows you to copy/paste exact transformation in world space (imagine you need to fixate a bone at exact position, but move anchor) - Fixed bug with elements not being clickable due to Gizmo sphere
- Fixed gizmo’s sphere overlaying transparent objects in the world
- Removed second rotate fields
- Added Limit framerate option that allows limiting speed of recording for live reaction
- Added Mute film audio while rendering option to disable audio playback when recording video
- Moved Swap width and height context option as a button
- Added Shadow follow form film replay option that attaches vanilla shadow to model’s transform and model’s anchor (with configurable offset)
- Fixed Axes preview rendering gizmo control instead of just axes
- Added orbit binding to replay (RMB > Attach orbit to replay)
- Added Fill offset context menu options in Move film overlay panel (right-click on the coordinate trackpads) to fill in the coordinates difference between current player’s position and current replay’s first keyframe
- Added preview of the last clip tick when editing
- Changed Teleport to orbit keybind from
ZtoC - Fixed
Ctrl + Z/Ctrl + Yteleporting the orbit camera - Moved action editor to replay editor's tab
- Added Camera editor > Timeline grid option to enable vertical tick markers
- Added Auto-bezier (
Akeybind) and Clamped auto-bezier (Dkeybind) interpolations - Added
Ctrl + Fto flip keyframes in the keyframes - Changed track names to lowercase (
Physics/tophysics/) - Fixed timeline ruler in the keyframe editor
- Added Filter tracks in the form settings to filter out specific properties
- Fixed scroll to currently selected form not working in the form picker
- Removed Animatable option (replaced by Filter tracks)
- Fixed general crash when UI changes hierarchy
- Fixed screen freeze when using
YorRight Altkeybinds the first time entering the world due to missing film - Fixed error spam due to missing data on the server (server requests a sync update when missing data is encountered)
- Fixed BOBJ loader model log spam (by checking existence of the file)
- Fixed billboard option in billboard, extruded and label forms
- Fixed camera in 3rd person item editor
- Fixed vanilla particle form's block and item
- Fixed crash with some items that incorrectly translate in BBS’ data