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Wemppy edited this page Jun 20, 2026 · 1 revision

IK (Inverse Kinematics)

  • Added Pole target to IK
  • Added Bone constraints to BOBJ models
  • Added IK track and separate tab
  • Added Tip follows target, an option that automatically aligns the last bone in the IK chain
  • Added new preset for bended models for default IK setup
  • Moved IK influence transition to IK track
  • Fixed long IK chains
  • Rewrite the IK system (full rewrite). It now works correctly and predictably (just like in Blender)

Physics

  • Added physics track and separate tab
  • Added Stiffness option to the physics settings
  • Improved handling of collisions with the physical bone chain limiter

Texture editor

  • Added copy, copy merged, cut and paste layers (both as context options and keybinds)
  • Improved selection preview performance
  • Fixed Select bounds... not accounting layer offset

Models

  • Added multiple texture support to OBJ (.mtl only) and BOBJ
  • Added texture tracks in Model properties for individual material
  • Added Show disabled bones option that allows disabling model’s disabledBones feature
  • Changed Pick texture... to offer materials when present

Particle editor

  • Added layout system
  • Added multiple panels (viewport, MoLang, general, emitter, particle and appearance) with layout preset system
  • Added Ctrl + Tab to cycle panels
  • Added direction XYZ rotation modes
  • Added camera facing modes
  • Added preview for specific MoLang expressions (replaced buttons)
  • Added icon switches (replaced buttons)
  • Fixed parametric and dynamic to be separate for rotation component

Gizmo and transformations

  • Added arcball sphere mode to gizmos
  • Added detailed display to transform element
  • Added settings to change order of operations for GSR keybinds
  • Added gizmo spaces: parent, local and world
  • Added snapping to gizmo when holding Ctrl (and setting to change snapping)
  • Added Shift modifier to weaken change
  • Added inverted editor (for flipped body parts)
  • Added Gizmo to:
    • anchor track editing transform
    • Body part’s transform (Ctrl + Q to toggle)
  • Added keybind to hide Gizmo when held (Alt by default)
  • Added a mirror editing feature (Shift + F)
  • Added Copy/Paste world transform (Ctrl + Shift + Alt + C/V) that allows you to copy/paste exact transformation in world space (imagine you need to fixate a bone at exact position, but move anchor)
  • Fixed bug with elements not being clickable due to Gizmo sphere
  • Fixed gizmo’s sphere overlaying transparent objects in the world
  • Removed second rotate fields

Video settings

  • Added Limit framerate option that allows limiting speed of recording for live reaction
  • Added Mute film audio while rendering option to disable audio playback when recording video
  • Moved Swap width and height context option as a button

Replay

  • Added Shadow follow form film replay option that attaches vanilla shadow to model’s transform and model’s anchor (with configurable offset)
  • Fixed Axes preview rendering gizmo control instead of just axes

Film editor

  • Added orbit binding to replay (RMB > Attach orbit to replay)
  • Added Fill offset context menu options in Move film overlay panel (right-click on the coordinate trackpads) to fill in the coordinates difference between current player’s position and current replay’s first keyframe
  • Added preview of the last clip tick when editing
  • Changed Teleport to orbit keybind from Z to C
  • Fixed Ctrl + Z/Ctrl + Y teleporting the orbit camera
  • Moved action editor to replay editor's tab

Keyframes

  • Added Camera editor > Timeline grid option to enable vertical tick markers
  • Added Auto-bezier (A keybind) and Clamped auto-bezier (D keybind) interpolations
  • Added Ctrl + F to flip keyframes in the keyframes
  • Changed track names to lowercase (Physics/ to physics/)
  • Fixed timeline ruler in the keyframe editor

Forms

  • Added Filter tracks in the form settings to filter out specific properties
  • Fixed scroll to currently selected form not working in the form picker
  • Removed Animatable option (replaced by Filter tracks)

Misc

  • Fixed general crash when UI changes hierarchy
  • Fixed screen freeze when using Y or Right Alt keybinds the first time entering the world due to missing film
  • Fixed error spam due to missing data on the server (server requests a sync update when missing data is encountered)
  • Fixed BOBJ loader model log spam (by checking existence of the file)

1.21.1 Fixes

  • Fixed billboard option in billboard, extruded and label forms
  • Fixed camera in 3rd person item editor
  • Fixed vanilla particle form's block and item
  • Fixed crash with some items that incorrectly translate in BBS’ data

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