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EntityProxy
ben-mkiv edited this page Feb 19, 2019
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Power usage: 50 FE/tick (accepts forgeEnergy and OpenComputers Energy)
Emmits redstone signal if the linked entity is within range
charges Energy Interface of the linked entity (accepts RF/FE from any side)
after placement the proxy is owned and linked to the player who placed it. it can be linked to other entities with a linked Remote in the GUI (Top Slot)
Entity Proxy can be accessed by anyone (there will be an option in the config to limit this to the owner)
Available upgrades:
- Capacity => increases size of the energy buffer
- Transferrate => increases energy transfer rate of the proxy
- Range => ...
- Ender Inventory => allows to extract/insert items from the linked entity through the proxy
- Ender Tank => same for fluids once they are a thing...
getOwner():array -- returns the Entity Owner Name + UUID
getEntity():array -- returns the linked Entity Name + UUID
getDistance():array
-- returns if the entity is in range (true/false)
-- and the distance if the entity is in range