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EntityProxy

ben-mkiv edited this page Feb 19, 2019 · 15 revisions

Entity Proxy

Power usage: 50 FE/tick (accepts forgeEnergy and OpenComputers Energy)

Emmits redstone signal if the linked entity is within range

charges Energy Interface of the linked entity (accepts RF/FE from any side)

after placement the proxy is owned and linked to the player who placed it. it can be linked to other entities with a linked Remote in the GUI (Top Slot)

Entity Proxy can be accessed by anyone (there will be an option in the config to limit this to the owner)

Available upgrades:

  • Capacity => increases size of the energy buffer
  • Transferrate => increases energy transfer rate of the proxy
  • Range => ...
  • Ender Inventory => allows to extract/insert items from the linked entity through the proxy
  • Ender Tank => same for fluids once they are a thing...

Methods

getOwner():array -- returns the Entity Owner Name + UUID

getEntity():array -- returns the linked Entity Name + UUID

getDistance():array 
-- returns if the entity is in range (true/false) 
-- and the distance if the entity is in range

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