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Copper Pot
This little guy!
The Copper Pot is meant to serve as a quirky utility item, and holds various trade-offs relative to the Cooking Pot from Farmer's Delight. It also needs a heat source (specifically blocks within the tag farmersdelight:heat_sources) in order to properly function. Like their real-life counterparts, their ability to evenly and quickly heat things makes them a specialty in the kitchen.
Intuitively enough, the pot is crafted with copper ingots, bricks, and a stone shovel. Note that unlike the cooking pot, it is not assumed to have water in its recipes. This makes it a relatively difficult endeavor to cook traditional soups/stews, but enables access to wholly new items.
For specific recipes, the copper pot enhances the speed at which they will cook, as well as their output counts. They may need an unconventional extra ingredient in order to produce additional items:
- Ex) Two tomatoes and an onion will produce two tomato sauce bowls at a time.
The copper pot is a bit smaller than the cooking pot. (But it still has a lot of heart!) As a result, it only has three recipe slots, and can only carry up to 16 meals at a time.
The copper pot's cooking can be toggled with a redstone signal. Using a redstone clock, you can ensure that a certain recipe's status effect will remain activated in the pot's radius indefinitely.
When making certain acidic types of recipes, copper pots may leach toxic compounds into what they're cooking. This is roughly translated into the mod by having many different recipes cause entities in the surrounding area to acquire certain status effects while the pot is active. This can prove very useful for trapping other players using redstone contraptions, as well as giving mobs certain status effects. With enough work, you can crudely mimic the benefits of a beacon across your entire base!
Every food can trigger a different effect cloud while being cooked up; not all of them are necessarily negative. Mousing over the bubbles in the JEI recipe GUI will show you the associated status effect, if there is one.
Currently there are two blocktags that can influence the leaching radius of an active copper pot: fume_inhibitors, and partial_fume_inhibitors. When blocks from either of these are placed within a small distance of the copper pot, they will actively absorb an amount of the fumes, making it slightly less dangerous to cook tomato sauce in the kitchen.
- Blocks belonging to the
partial_fume_inhibitorstag will restrict leaching to a 1x1x2 box around the pot. - Blocks belonging to the
fume_inhibitorstag will completely negate all leaching. Good luck finding them, though!

