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Current Modifiers and Distribution

Elise edited this page Aug 18, 2021 · 7 revisions

Prefixes:

(*see "Damage Effects" for how this damage is applied)

Name Applicable to Ability
Aquatic Armor % Swim speed, Stacks
Critical Swords/Axes % Chance to critical attack (the jump attack critical)
Fire Swords/Axes/Bows/Crossbows +Damage*, +Seconds on fire
Frost Swords/Axes/Bows/Crossbows +Damage*, +Seconds of slowness
Lifesteal Swords/Axes/Bows/Crossbows % Damage dealt is healed
Lightning Swords/Axes/Bows/Crossbows +Damage*
Mending Tools/Armor % Chance to repair 1 when Breaking Blocks/Attacking/Being Attacked
Reaching Tools/Armor % Further reach, Stacks

Suffixes:

Name Applicable to Ability
Arcane Shielding Armor/Shields % Magic Damage resistance, Stacks (Potions, Wither Projectiles, Evoker Fangs, etc)
Guarding Tools/Shields % More armor, Stacks (not wearing armor is 0 so 50% more is still 0)
Learning Swords/Axes/Bows/Crossbows % Extra experience of the entity killed
Speed Pickaxes/Axes/Shovels % Faster mining speed
Swiftness Tools/Armor % Faster move speed, Stacks
Regeneration Armor/Shields % Healing per tick (player max health * % * 0.005), Stacks

Distributions:

(Unique Combinations not including empty)

Type Prefixes Suffixes Unique Combinations
Axes 7 4 28
Swords 7 3 21
Pickaxes 2 3 6
Shovels 2 3 6
Bows/Crossbows 4 1 4
Other Tools 2 2 4
Armor 3 3 9
Shields 0 3 3

Damage Effects:

Fire Damage:

Does extra damage to non fire immune mobs, Strays, Silverfish, Snow Golems, and basic creatures.

Frost Damage:

Does extra damage to fire immune mobs, water creatures, Drowned, when in the nether, and mobs in water/rain. Extinguishes blazes and shortly stuns them.

Lightning Damage:

Deals extra damage to mobs wearing armor, Iron Golems, Ender Dragon, and mobs in water/rain that're not water creatures.

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