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UniMCP

SDK для Unity Editor MCP (Model Context Protocol).

Предоставляет возможности Unity Editor (инспекция префабов, переименование ассетов, манипуляция сериализованными полями, предварительный рендеринг и т. д.) в качестве инструментов MCP, чтобы MCP-клиенты, такие как Claude Code, могли управлять рабочими процессами Unity Editor с помощью ИИ.

Статус

В разработке. См. дорожную карту в Documentation~/getting-started.md.

Related MCP server: MCP Game Deck

Архитектура

MCP client (e.g. Claude Code)
        │  stdio MCP
        ▼
Python MCP server  (Server~/)
        │  HTTP  localhost:<port>
        ▼
Unity Editor bridge  (Editor/)
        │
        ▼
AssetDatabase / PrefabUtility / SerializedObject
  • Editor/ — мост C# для Unity Editor. HttpListener + реестр инструментов. Учитывает перезагрузку домена (Domain-reload).

  • Server~/ — Python MCP-сервер. Реле без сохранения состояния для моста Unity.

  • Samples~/ClaudeCode/.mcp.json и шаблоны навыков для Claude Code.

Требования

  • Unity 6 (6000.0) или новее

  • Python 3.10+

Установка

(В разработке — будет заполнено по мере появления функций)

Лицензия

MIT. См. LICENSE.

A
license - permissive license
-
quality - not tested
B
maintenance

Maintenance

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