renderdoc-mcp
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@renderdoc-mcpOpen frame.rdc and show me what's happening in the frame"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
renderdoc-mcp
一个精简版 RenderDoc MCP server,只聚焦一件事:从 .rdc 捕获文件里导出指定 draw call 的资源。
保留能力:
导出 VSIn mesh 数据
导出 VSOut mesh 数据
导出 shader 绑定纹理
可选导出 color/depth render target
生成 manifest,方便后续资产处理脚本读取
环境要求
RenderDoc 的 Python 模块必须能被当前 Python 解释器加载。通常需要设置:
$env:RENDERDOC_MODULE_PATH = "C:\Program Files\RenderDoc\pymodules"注意:RenderDoc 的 renderdoc.pyd 必须和 Python ABI 匹配。如果 RenderDoc 安装包提供的是 Python 3.6 扩展,就需要用 Python 3.6 x64 运行 MCP。
Related MCP server: RenderDoc MCP Server
常用工具
open_capture(filepath):打开指定.rdcconnect_to_gui_capture():通过 RenderDoc GUI bridge 打开当前 GUI 里的捕获export_mesh_stage_data(...):导出单个 mesh stageexport_event_textures(...):导出指定 EID 的纹理export_draw_bundle(...):一次导出 VSIn、VSOut、纹理和 manifest
示例
{
"event_id": 852,
"output_dir": "D:\\_Proj\\QTAU6\\Assets\\EndField\\Elwin",
"prefix": "skin"
}输出目录大致如下:
skin_eid_852/
skin_vsin.json
skin_vsout.json
skin_manifest.json
skin_textures/
skin_pixel_t0_xxx.png
skin_rt_color0_eid852_xxx.pngMaintenance
Resources
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