dex-mcp
Allows debugging and inspection of Roblox projects, including reading/writing properties, calling remotes, and running Luau scripts.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@dex-mcplist all instances of class 'Part' in the Workspace"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
dex-mcp
Debug and inspection tooling for Roblox projects, exposed as an MCP server so an AI agent can explore the instance tree, read/write properties, call remotes, and run Luau in a Roblox client driven by an executor.
Repository: https://github.com/972jesko/dex-mcp
Intended use: debugging, inspecting, and learning from your own Roblox projects locally. See GUIDELINES.md.
Install
npm install
npm run buildRelated MCP server: Roblox Studio MCP Server
Run
node dist/index.jsOn startup the server prints (to stderr) the local WebSocket URL and a shared token. The Luau bridge connects to that URL. Configure your MCP client to launch node /absolute/path/to/dist/index.js over stdio.
Configuration (environment variables)
Variable | Default | Purpose |
|
| Remote mode. Bind |
| — | Honoured before |
|
| WebSocket hub port |
| auto-generated, persisted | Shared token required by the bridge. Generated once and saved (see |
|
| Where the auto-generated token is persisted. |
|
| Enable |
|
| Enable remote calling/spying |
|
| Enable |
|
| Per-request timeout |
401 Unauthorized from the bridge? The bridge baked in a token from an earlier server start. With a persisted token this no longer happens on restart; if you still see it, the bridge chunk is stale — stop it in your executor and re-run the loader one-liner so it fetches the current token.
Remote (hosted) mode
By default dex-mcp is local-only: the MCP server talks to its client over stdio and the hub
binds 127.0.0.1, so the executor and the MCP client must share one machine. Remote mode lifts
that constraint — the same process binds 0.0.0.0, exposes the MCP server over Streamable HTTP
at /mcp, and serves the bridge a wss://<host> target — so a hosted instance (e.g. Railway) can
sit between an executor and a remote MCP client.
Enable it with two env vars on the host:
Var | Value |
|
|
| a fixed secret you choose (the disk is ephemeral, so pin it) |
PORT is injected by the platform and honoured automatically. Then:
MCP client → point it at
https://<host>/mcp, authenticating with the token viaAuthorization: Bearer <token>(or?token=<token>).Executor (Roblox side) →
loadstring(game:HttpGet("https://<host>/bridge?token=<token>"))(). In remote mode/bridgeis token-gated (the served chunk embeds the token, so a public/bridgewould leak it) and injectswss://<host>as the bridge's connect target.GET /healthreturns200for the platform healthcheck.
⚠️ Security.
/mcpruns arbitrary Luau (run_luau), writes properties, and fires remotes in the connected client. In remote mode that capability is reachable over the public internet, gated only by the shared token. Use a long randomDEX_MCP_TOKEN, and only against a game you own.
The bridge (Roblox side)
The Luau bridge runs inside a script executor and connects back to this server.
Start the server:
node dist/index.js. It prints a loader line.In your executor (in a game you own / are allowed to inspect), run:
loadstring(game:HttpGet("http://127.0.0.1:<port>/bridge"))()The server injects the per-run auth token into the served script automatically.
The bridge connects over WebSocket and answers the MCP tools. It auto-reconnects if the server restarts.
The bridge is assembled on the fly from bridge/codec.luau, bridge/core.luau, and bridge/dex-bridge.luau. The codec and core are unit-tested with lune: npm run test:bridge.
Executor requirements
WebSocket.connect(UNC/sUNC standard).loadstringforrun_luau.hookmetamethod/getrawmetatable/getnamecallmethod/newcclosurefor the remote spy (capability-gated — the bridge degrades gracefully without them).
This server cannot be installed
Maintenance
Resources
Unclaimed servers have limited discoverability.
Looking for Admin?
If you are the server author, to access and configure the admin panel.
Related MCP Servers
- AlicenseAqualityBmaintenanceDebug and inspection tooling for Roblox projects, exposed as an MCP server so an AI agent can explore the instance tree, read/write properties, call remotes, and run Luau in a Roblox client driven by an executor.Last updated1428MIT
- Alicense-qualityAmaintenanceA free, open-source MCP server that lets Claude, Cursor, Codex, or Gemini operate Roblox Studio — debug live playtests, bulk-edit places, and scaffold whole games — with a built-in safety layer.Last updated4MIT
- AlicenseAqualityBmaintenanceEnables AI agents to execute Lua code, inspect scripts, spy on remotes, and interact with a running Roblox game client through an MCP interface.Last updated221181MIT
- FlicenseAqualityCmaintenanceAn MCP server that bridges AI to Roblox Studio, enabling execution of Luau scripts, instance manipulation, play-testing control, and Open Cloud operations via natural language.Last updated21
Related MCP Connectors
An MCP server that gives your AI access to the source code and docs of all public github repos
Hosted MCP server connecting claude.ai, ChatGPT and other AI apps to your own computer
A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal E…
Latest Blog Posts
- Who's Calling? MCP Hosts Are an Identity Blind Spot (And the Spec Knows It)By Om-Shree-0709 on .mcpAgent IdentityOAuth 2.1
- Your AI Chatbot Just Exposed Your CEO's Salary to an InternBy Om-Shree-0709 on .Agent IdentityMCP SecurityOAuth Delegation
- Why MCP Servers Need Execution Sandboxing (And Why Your Current Stack Isn't Enough)By Om-Shree-0709 on .Agentic AiPrompt InjectionWebAssembly
MCP directory API
We provide all the information about MCP servers via our MCP API.
curl -X GET 'https://glama.ai/api/mcp/v1/servers/sanztheo/dex-mcp'
If you have feedback or need assistance with the MCP directory API, please join our Discord server