mcp-agents
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@mcp-agentsAsk Claude to review the latest commit"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
mcp-agents
MCP server that wraps AI CLI tools — Claude Code, Antigravity CLI (agy), and Codex CLI — so any MCP client can call them as tools.
Prerequisites
Node.js >= 18
At least one of the following CLIs installed and on your
$PATH:
CLI | Install |
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Only the CLI you select with --provider needs to be present.
Related MCP server: claudecode-mcp
Install
npm install -g mcp-agentsGlobal install is the fastest and most reliable startup path. npx -y mcp-agents
is functionally equivalent once the MCP server is running, but startup depends on
npm package resolution/cache state before the MCP client can connect.
Tip: If your project's .mcp.json references mcp-agents, add npm install -g mcp-agents
to your setup script (e.g. bin/setup) so new developers get it automatically.
Quick test
# Default provider (codex)
mcp-agents
# Specific provider
mcp-agents --provider claude
mcp-agents --provider geminiThe server speaks JSON-RPC over stdio. It prints [mcp-agents] ready (provider: <name>) to stderr when it's listening.
Providers & Tools
Each --provider flag selects one CLI backend:
Provider | Tool names | CLI command |
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Claude reviews
For substantial second opinions and code reviews, use the background tools:
Call
claude-startwith the complete review prompt and an absolutecwd.Call
claude-statuswith the returnedjobIdandcursor. Repeat with each new cursor until the state is terminal.When the state is
completed, callclaude-result. Continue fromnextOffsetuntildoneistrue.Call
claude-cancelif the verdict is no longer needed.
Tool | Required arguments | Optional arguments |
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claude-status long-polls for 10 seconds by default and accepts wait_ms up to
60 seconds. Canceling a status poll does not cancel its job. Jobs are one-shot
and local to the current MCP connection: there are no reply sessions, and a
disconnect cancels active work. The server allows 8 active and 32 retained jobs,
keeps terminal jobs for one hour, pages results at 32,768 Unicode code points,
and rejects a final result over 10 MiB.
Background reviews have a bridge-owned two-hour deadline. Operators can replace
it with --timeout <seconds> when starting the server; callers cannot shorten a
job with timeout_ms. Claude is pinned to claude-opus-4-8 at effort xhigh
and runs as a leaf reviewer: it keeps project instructions and repository
context, but disables hooks, subagents, skills, slash commands, external MCP
servers, and mutation tools. Only Read, Glob, Grep, and plan-mode
read-only Bash inspection are available; the leaf instruction also forbids
test execution, installs, delegation, and external side effects. Intermediate
model output, tool inputs/results, paths, and reasoning are not forwarded
through MCP; only sanitized phase status and the final verdict are exposed.
Use the blocking claude_code tool only for small prompts where a single MCP
call can comfortably finish inside the client timeout.
claude_code parameters
Parameter | Type | Required | Description |
|
| yes | The prompt to send to Claude Code |
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| no | Timeout in ms (default: 900 000 / 15 minutes) |
Any additional tools/call arguments are ignored (for example model, effort, or config).
Claude is pinned to claude-opus-4-8 at effort xhigh; callers cannot change the model or effort per call. Calls run with --output-format json; the server parses the JSON payload and returns the assistant result text (or an MCP error if is_error=true).
The longer default accommodates deep Opus reviews; callers can still set a
smaller timeout_ms, and server operators can override the default with
--timeout <seconds>.
gemini parameters
Parameter | Type | Required | Description |
|
| yes | The prompt to send to the Antigravity CLI ( |
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| no | Timeout in ms (default: 300 000 / 5 minutes) |
Any additional tools/call arguments are ignored (for example model or model_reasoning_effort).
agy always runs with --sandbox (terminal restrictions enabled); there is no per-call sandbox toggle.
codex (pass-through)
The codex provider passes through to Codex's native MCP server (codex mcp-server)
inside an isolated CODEX_HOME. The bridge copies auth.json into a temporary Codex
home, writes a minimal config.toml, and does not inherit your normal external MCP
server list. That keeps Codex from recursively starting other agent tools like Claude
or Gemini during bridge calls.
The one allowlisted user preference is Fast mode. At startup, the bridge reads the
source $CODEX_HOME/config.toml and enables Fast mode in the isolated home only when
it finds both top-level service_tier = "fast" and [features].fast_mode = true.
Partial, disabled, missing, or unreadable settings keep Standard mode; all other user
configuration remains isolated. Restart the MCP server after changing either setting.
Fast mode uses higher ChatGPT credit consumption or API Priority billing.
CLI Flag | Default | Codex config key |
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Other startup defaults: sandbox_mode=workspace-write, approval_policy=never
(configurable for the whole server with --sandbox_mode / --approval_policy),
web_search=cached, check_for_update_on_startup=false,
allow_login_shell=false, and history.persistence=none. Fixed bridge feature
defaults are features.multi_agent=false, features.apps=false,
features.plugins=false, features.hooks=false, and
features.skill_mcp_dependency_install=false; apps/plugins stay disabled to
keep ChatGPT app/plugin skills — Figma, Gmail, Presentations, etc. — out of the
bridged session context. Native subagents are additionally disabled with
[agents] enabled = false, because on Codex >= 0.145.0 the stabilized
multi_agent feature flag alone no longer removes the collab tools; sessions
opt back in per call with allow_subagents (see below). That [agents] line
is version-aware: the bridge probes codex --version once at startup and
omits it on Codex < 0.145.0, where a boolean under [agents] is a fatal
config parse error (0.102–0.144) and the feature flag still gates the collab
tools by itself. An unparseable version assumes modern Codex.
Workspace-write sessions have network access enabled by default so sandboxed
commands can reach local services such as DynamoDB, Redis, OpenSearch, and MinIO.
Set --codex-workspace-network=false or
MCP_AGENTS_CODEX_WORKSPACE_NETWORK_ACCESS=false to disable it for the whole
server; the CLI flag takes precedence over the environment variable. This is a
server-owned sandbox setting and is intentionally absent from the per-call tool
schemas.
Codex does not provide localhost-only scoping for this setting. Enabling it
allows general outbound network access from commands in workspace-write
sessions. Filesystem writes remain restricted to the workspace and other
configured writable roots; read-only and danger-full-access sessions do not use
the sandbox_workspace_write setting.
The bridge replaces Codex's broad config-shaped native schema with a deliberately small contract:
| Type | Required | Description |
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| yes | Initial user prompt |
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| yes | Absolute working directory |
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| yes |
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| no |
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| no |
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| no | Let the session spawn Codex's native in-process subagents; defaults to |
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| no | Standing objective; |
| Type | Required | Description |
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| yes | Follow-up user prompt |
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| yes | Nonblank thread ID returned by |
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| no | Optional prompt-level reminder of the standing objective |
Both schemas set additionalProperties: false. Unsupported, missing, or invalid
arguments are rejected locally with JSON-RPC -32602 before Codex runs. That
includes native escape hatches such as config, approval-policy,
developer-instructions, base-instructions, and compact-prompt; future
upstream schema additions stay hidden until mcp-agents intentionally adopts them.
Model values outside the two curated choices are rejected the same way.
Native subagents. allow_subagents: true on codex or codex-start lets
that session use Codex's built-in multi-agent tools (spawn_agent,
wait_agent, …). It is session-scoped exactly like sandbox: replies inherit
it and cannot change it, and it defaults to off. Internally the flag flips only
the native multi-agent gates (agents.enabled plus features.multi_agent,
matching the same version gate as above) via a per-call config override;
everything else about the isolated home is unchanged. In particular the [mcp_servers] strip stays in force, so spawned
subagents are Codex-only in-process workers — they cannot re-enter this bridge
or reach Claude, Gemini, or any other external MCP tool, and custom agent
roles from your real $CODEX_HOME/agents/ are not copied in. The residual
caveat is concurrency, not reach: subagents inherit the session's
sandbox_mode and approval_policy, so under workspace-write with
approval_policy=never several agents may write the same workspace at once.
Codex coordinates them, but scope the commission accordingly.
approval_policy=never is intentional for an MCP bridge: a detached tool call
cannot reliably conduct an interactive approval conversation. Operators can pick
untrusted or on-request for the whole server with --approval_policy, but
callers cannot weaken or change that policy per request. Each new session must
still state its sandbox explicitly, so write authority is visible at the call site.
Startup flags (--model, --model_reasoning_effort) configure the isolated native
Codex server defaults (gpt-5.6-sol and xhigh unless overridden). Each initial
codex call may select one of two models and one of four allowed reasoning
efforts:
Model | Use for |
| Demanding, open-ended, or high-value work; the default |
| Faster everyday work and easier jobs |
Value | Use for |
| Balanced speed and depth |
| Complex work that needs more analysis and checking |
| Hard but bounded implementation work |
| Extra-hard, quality-first work with high architectural, concurrency, data-integrity, or security risk |
The selectors apply only when creating a session. Omitting either one uses its
server-configured default. Every codex-reply inherits both choices and cannot
change them. Other models and effort levels are deliberately unavailable through
the closed wrapper contract.
For example, a read-only review starts with:
{
"prompt": "Review this diff",
"cwd": "/absolute/path/to/project",
"sandbox": "read-only",
"model": "gpt-5.6-terra",
"model_reasoning_effort": "high",
"goal": "Find correctness and security defects"
}Goal injection. Set a default objective at server startup with
--goal "<text>", or pass goal on a call. mcp-agents turns the initial goal into
Codex's native developer-instructions internally:
{
"prompt": "Refactor the parser",
"cwd": "/absolute/path/to/project",
"sandbox": "workspace-write",
"model_reasoning_effort": "xhigh",
"goal": "Keep the public API unchanged"
}A developer message persists for the thread, so replies inherit it. A per-call
goal on codex-reply becomes a concise prompt reminder because the native reply
tool has no developer-instructions field. Direct developer instructions are not
exposed: goal is the narrow, auditable standing-objective interface. A per-call
goal overrides the server default; "" suppresses that default for one call.
The bridge rewrites only tools/list responses to advertise these curated
schemas. Normal native frames remain byte-for-byte pass-through; locally generated
validation errors use the same frame-safe queue as progress and recovery messages.
Precedence within a thread. The objective set on the initial codex call is
a developer-role message and persists for the whole thread, so it takes
precedence: a different goal supplied later on a codex-reply is only a
prompt-level reminder and will not reliably override the standing objective
(verified live — a reply goal that conflicts with the initial one is ignored in
favor of the standing one). The reply reminder works when it is not opposed by
a conflicting standing objective. To genuinely change the objective mid-stream,
start a new codex call rather than changing it on a codex-reply.
Note — this is not Codex's native
/goal. Codex's/goalslash command (durable, thread-scoped goal state with lifecycle/budget/evidence-based completion) is a TUI-only feature — it is parsed in the Codex terminal UI and is not reachable throughcodex mcp-server. Prefixing an MCP prompt with/goal …does not activate it; the text is just passed through as a user message. This wrapper therefore steers Codex withdeveloper-instructions(the MCP-native vehicle for a standing objective), which is prompt/role conditioning, not the native goal-lifecycle subsystem.
Per-call liveness. The codex pass-through tracks every open tools/call
independently. --codex_idle_timeout <seconds> (default 600, 0 disables)
bounds how long one call may go without correlated Codex activity. Only a Codex
event carrying that call's _meta.requestId (or its matching response or
interactive exchange) refreshes its idle deadline. Codex stderr, client pings,
unrelated requests, and events belonging to another call cannot keep a stalled
call alive. If a call reaches its idle deadline, the wrapper fails only that
call with a JSON-RPC error (-32001), sends Codex a notifications/cancelled
for that request — best-effort, so it asks Codex to stop rather than making it (see
Cancellation below) — suppresses the stalled call's late native response, and keeps the connection open — sibling calls and the stdio
transport are unaffected. This matters because a stdio transport close makes MCP
clients such as Claude Code mark the server failed and permanently unregister
every mcp__codex__* tool for the rest of the session (stdio servers are not
auto-reconnected), so a single stalled review must never take the whole bridge
down. The Codex process group is still reaped on a real teardown (client
disconnect, signal, or stdout EPIPE). The one exception: if Codex is wedged
partway through writing a response frame (no safe boundary at which to inject the
error) and also ignores the cancellation, the wrapper retries once and then
escalates to a bounded whole-bridge teardown — there is no way to emit a clean
frame into a partial one, so the client is left to reconnect to a fresh bridge.
Cancellation. A client cancellation (notifications/cancelled — every ESC,
aborted turn, or subagent teardown) is treated the same way: it costs exactly one
request. --codex_cancel_grace <seconds> (default 30) bounds how long Codex may
take to acknowledge it; on expiry the wrapper settles that request id locally,
suppresses Codex's late response, and leaves the bridge and every sibling call
running. Settling the request is not proof Codex stopped — an unacknowledged
turn is recorded as abandoned and may keep running and writing. The mid-frame
escalation described above arms a second full grace, so that path takes roughly
twice as long before the bridge finalizes. The grace is generous on purpose — a Codex mid-turn is running sandboxed
commands and does not service MCP cancellation quickly, so a short grace would
make the escalation path the default path. This matters more than the timeout
case because the isolated CODEX_HOME holds Codex's sessions/ directory: a
whole-bridge teardown makes every threadId in that process permanently
unresumable, and the next codex-reply fails with Session not found.
Abandoning a request doesnot stop Codex. The wrapper asks it to stop, but
a turn that ignores the cancellation keeps running — and keeps writing to the
workspace — long after the client gave up. Every abandonment is logged to
stderr with its thread_id and job_id, and logged again if the turn later
finishes, so an unexpectedly modified tree can be explained rather than
guessed at. Background jobs are the sharp edge here: a codex-start job lives
in this wrapper's job table, not in the MCP client's task registry, so a
client-side "stop task" cannot reach it — only codex-cancel with its jobId
can. Because a job is polled through this process it can never survive a
reconnect, so a client disconnect cancels every non-terminal job and open
request, and a bounded wind-down reaps the Codex process group if it keeps
working anyway.
--timeout <seconds> is also enforced for Codex calls (default 7200) as an
immutable hard deadline. Correlated activity can extend the idle window but
never this hard deadline. Set the wrapper deadline below the MCP client's own
wall-clock tool timeout when the client must always receive the wrapper's
explicit error before it gives up.
When the incoming request supplies _meta.progressToken, the wrapper sends
standard MCP notifications/progress updates using that exact token. It never
invents a progress token. The first useful status is immediate; later updates
are coalesced to at most one per second, with the latest status winning. During
otherwise silent work, a Codex: still running notice is sent every 10 seconds
and includes the age of the last request-correlated Codex event.
Status text is fail-closed. The bridge exposes explicitly attributed commentary,
the active plan step, and generic lifecycle summaries for commands, patches,
MCP tools, web/image work, and subagents. It does not expose final-answer text,
reasoning, prompts, command strings or output, tool arguments, search queries,
file paths, or token telemetry. Messages are whitespace-normalized and capped
at 200 Unicode code points. Native codex/event frames remain byte-for-byte
unchanged; progress is a parallel MCP channel and is normally UI status rather
than additional tool-result/model context.
Optional background jobs. Existing codex and codex-reply calls remain
blocking and keep their current behavior. Clients that need transcript-visible
updates can instead use the six wrapper-owned job tools advertised by the Codex
bridge:
Tool | Purpose |
| Start a job with the same arguments as |
| Start a reply with the same arguments as |
| Long-poll status using the returned |
| Read retained commentary from an absolute offset |
| Read the terminal answer in bounded pages |
| Idempotently request cancellation |
Prefer the blocking codex call, including for long builds. It costs one tool
call instead of one caller turn per status change, still streams
notifications/progress to a progress-aware UI, and is canceled by aborting the
turn. Reach for a job only when the work must outlive the caller — it has to keep
running after you stop waiting, or another agent must be able to cancel it later by
jobId.
codex-peek — is that turn still working?
A blocking call is opaque until it returns, which makes "wedged" and "busy" look
identical from outside. codex-peek answers that without cancelling anything to find
out: it lists every Codex turn in flight, blocking and background alike, read-only and
immediate, and takes optional cwd / threadId / requestId filters.
Field | Meaning |
| A client call's handle, stable for its lifetime. This is the wrapper's internal |
| A background job's handle, in place of |
|
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| Present once Codex reports it; names the rollout file too |
| The workspace; |
| The sandbox the turn was granted |
| Wall clock since the call started — not progress |
| Since the last correlated Codex event — small and falling means healthy |
Do not look for a per-turn process instead: codex mcp-server is long-lived and
multiplexes every request, so there is no codex exec to find and a process-table
check reports nothing while a build is running.
Three answers that mean less than they look like. An empty list is not evidence a
turn finished — an abandoned turn keeps running inside Codex with nothing in flight
left to report, and their count comes back as abandonedTurnsProcessWide — named for its scope,
because an abandoned turn retains no workspace and so is never narrowed by a filter. A large elapsedSeconds is not a stall — it is only wall clock
— and a large lastActivitySeconds is not one either: a single tool call can
legitimately run silent for many minutes, so quiet is unproven, never finished.
Cancelling to find out is the one thing that cannot be undone. And a cwd filter never
hides a turn whose workspace is unknown — it reports it with cwdUnknown, because
"I cannot tell" must not silently become "nothing is running there".
The start result returns immediately with an opaque jobId, status cursor,
and the next suggested call. Repeated codex-status calls produce ordinary MCP
tool results, so an outer agent or subagent can relay what Codex is doing even
when its UI does not render notifications/progress — the one visibility a job
offers that a blocking call does not. At the current cursor a status call waits for
a change and then returns a heartbeat; wait_ms may be set from 0 to 60000, and
when omitted it defaults to the status interval below (10000 when that pacing is
disabled).
Two things end a status wait, and both matter to poll cost. A cursor advance is
paced server-side by --codex_status_interval <seconds> (default 30), which
coalesces intermediate progress instead of bumping the cursor on every message. The
wait_ms heartbeat is the other, and it is not paced by that interval — so
wait_ms now tracks the status interval (capped at 60000, so an interval above 60
seconds still heartbeats every 60) to keep a heartbeat
from out-pacing the cursor it reports on. wait_ms remains a ceiling on idle
waiting and never a floor on poll spacing: a status call returns immediately
whenever the cursor is already behind the head, so a poller that has fallen behind
cannot be slowed by raising it — but a caught-up one can, which is why lowering
wait_ms costs turns for nothing.
Only intermediate progress updates are paced; lifecycle transitions — the first
running, a cancellation, and any terminal state — bump the cursor and wake every
waiter directly, bypassing the interval, so raising it never delays completion. Stall detection is likewise
unaffected — lastActivitySeconds is stamped from raw Codex events, not from status
ticks — and codex-commentary still retains the full narrative. 0 restores a cursor
advance on every change; values above 60 leave the heartbeat ceiling in charge and
only let the status text go stale. Progress notifications keep their own, much finer
cadence and cost the caller no context — but note they are emitted only for a
blocking call: a background job's request carries no progress token, so a job's
only visibility is codex-status / codex-commentary.
When commentaryEndOffset advances, call codex-commentary with the last
nextOffset. Commentary contains only Codex messages explicitly marked with
the commentary phase. Hidden reasoning, prompts, final-answer drafts, command
strings and output, tool arguments, paths, search queries, and raw response
items are excluded. Unsafe terminal controls are stripped, but the remaining
text is model-authored and must still be treated as untrusted. Offsets count
Unicode code points. Each read returns at most 32,768 code points; the bridge
retains a one-MiB UTF-8 tail and reports absolute truncation boundaries when
older commentary has fallen out of the buffer.
Once status is terminal, use codex-result and continue from nextOffset until
done is true. Each page returns its payload as both ordinary MCP text content
and structuredContent.text for clients that prioritize structured results.
Result pages are also capped at 32,768 code points. A native
result frame larger than the bridge's 10 MiB capture limit fails the job
atomically instead of leaking its private response onto the MCP transport.
Jobs are deliberately connection-local: restarting or reconnecting the MCP server loses them. At most eight jobs may be active and 32 records retained; terminal records expire after one hour. Cancellation has the same bounded settlement semantics as a blocking call, so inspect the working tree before retrying a canceled write-capable job. The job API is a call-level opt-in and does not require MCP Tasks support from the client.
These notices deliberately keep a progress-aware client's idle window alive,
leaving liveness authority with the wrapper's idle and hard deadlines. They do
not refresh --codex_idle_timeout, extend the wrapper's hard deadline, or
extend a client's separate hard wall-clock tool timeout. A generated progress
frame is inserted only at a native newline boundary; if Codex stalls halfway
through a frame, the latest notice waits for a safe boundary and the real idle
watchdog still terminates a permanent stall. Configure the client timeout to
exceed the longest expected Codex run plus response headroom; when it expires,
the client cancels the call and the bounded cancellation path below takes over.
Terminal-result recovery. Codex announces the thread ID on an early,
request-correlated session event, so the wrapper retains it before the build
finishes. If Codex later emits its terminal completion event and final agent
message but its native tools/call response does not arrive within the short
terminal-response grace period, the wrapper returns an equivalent successful
result containing both content and structuredContent.threadId. A matching
late native response is discarded, preserving exactly-once JSON-RPC response
semantics. This covers the failure mode where work landed in the tree but the
caller otherwise received neither the result nor the thread ID.
Cancellation and reconnect. Client cancellation starts a short,
non-resettable grace period bounded by --codex_cancel_grace (the mid-frame escalation below arms
a second one, so that path can take about twice as long). If Codex does not
settle within it, the wrapper settles that request id locally, suppresses Codex's
late response, and leaves the bridge and every sibling call running — a single
stalled call must never take the whole bridge down. Two bounded exceptions: a stream
wedged mid-frame that also ignores the cancellation (with no safe boundary at which
to inject an error, the wrapper retries once and then escalates to a whole-bridge
teardown), and the aggregate cap — once suppressed responses reach
MAX_SUPPRESSED_CODEX_RESPONSES the bridge finalizes rather than track them
indefinitely. After either, the client reconnects to a fresh bridge. A native
response that arrives inside the grace period is discarded whenever it can be
intercepted without corrupting a partially forwarded frame. The canceled,
potentially write-capable call is never replayed automatically. Cancellation is
best-effort and does not prove Codex stopped — an unacknowledged turn is recorded
as abandoned, not terminated, and may keep running and writing the workspace, so
inspect the working tree before manually retrying it.
This legacy bridge deliberately does not respawn codex mcp-server inside
the existing stdio connection or transparently replay threads. codex-reply
state belongs to the old Codex process, so a thread ID from a torn-down child
cannot be resumed after reconnect. Durable same-connection recovery requires a
separate migration from the transparent legacy pass-through to an MCP adapter
over codex app-server (thread/start, turn/start, turn/interrupt, and
thread/resume).
Integration with Claude Code
Add entries to your project's .mcp.json using a globally installed mcp-agents
binary:
{
"mcpServers": {
"codex": {
"command": "mcp-agents",
"args": ["--provider", "codex"],
"timeout": 7500000
},
"gemini": {
"command": "mcp-agents",
"args": ["--provider", "gemini"]
}
}
}npm (global install) vs npx — prefer a globally installed binary. The
command: "mcp-agents" form above launches a locally installed binary directly;
the npx alternative below runs npx -y mcp-agents on
every process start. That matters for reliability, not just cold-start speed:
Claude Code re-launches the stdio server whenever it (re)connects — including
after a mid-session reconnect — and npx performs a package-registry resolution
on each launch with no offline fallback. If that resolution is slow (VPN, captive
portal, registry hiccup), stale-cached to a version that no longer exists
(npm error code ETARGET), or otherwise fails, the launch fails, the transport
closes, and the tools are gone for the session. A globally installed binary (or
an absolute path to node server.js) removes the network dependency and one
process level from the signal/teardown path. Install once with npm install -g mcp-agents (or npm link from a source checkout), then point the config at it.
For a from-source checkout used as your personal Codex bridge, a user-level
~/.claude.json entry can launch the tree directly and disable the per-request
idle cap (so a long, legitimately-silent review is bounded only by the client's
own wall-clock timeout rather than aborted early):
{
"mcpServers": {
"codex": {
"type": "stdio",
"command": "node",
"args": ["/absolute/path/to/mcp-agents/server.js", "--provider", "codex", "--codex_idle_timeout", "0"],
"env": {},
"timeout": 3600000
}
}
}Bare node resolves against the MCP client's PATH; if node is managed by a
version manager (nvm/fnm/asdf) that isn't initialized in that environment, use an
absolute node path instead (which node, e.g. /opt/homebrew/bin/node).
Override codex defaults at server startup:
{
"mcpServers": {
"codex": {
"command": "mcp-agents",
"args": ["--provider", "codex", "--model", "gpt-5.6-sol", "--model_reasoning_effort", "xhigh", "--codex-workspace-network=false"],
"timeout": 7500000
}
}
}Every initial codex call may select gpt-5.6-sol or gpt-5.6-terra and
medium, high, xhigh, or max; omitted selectors use the server defaults,
and replies inherit both choices. Other models, raw config, and per-call
approval-policy arguments are rejected before Codex runs. Add
"--goal", "<text>" to args to provide a default objective (see
Goal injection above).
Claude interprets the per-server timeout in milliseconds as a hard wall-clock
cap; progress does not extend it. Keep it above the wrapper's --timeout
(7,200 seconds by default), including response headroom. A project .mcp.json
entry can override a user-level MCP entry of the same name, so put the timeout
on the project entry instead of relying on the user-level copy.
Except for the explicit Fast-mode pair described above, the bridge does not inherit
settings from your normal ~/.codex/config.toml. In particular, inherited MCP
servers remain intentionally unavailable inside bridged Codex sessions.
{
"mcpServers": {
"codex": {
"command": "npx",
"args": ["-y", "mcp-agents", "--provider", "codex"],
"timeout": 7500000
}
}
}npx only affects process launch — once connected, tool-call latency is the same
server code either way. But every launch (including each reconnect) resolves the
package against the npm registry with no offline fallback, so a slow, offline, or
stale-cached resolution can fail the launch and drop the tools mid-session (see
npm vs npx above). Pinning mcp-agents@x.y.z
avoids a mid-session @latest picking up a freshly published version, but does
not remove the per-launch network dependency. Use npx only when zero install
matters more than launch reliability.
Integration with OpenAI Codex
Add two entries to ~/.codex/config.toml — one per provider you want available.
The 960-second Claude client timeout preserves compatibility with the blocking
900-second claude_code tool. Background reviews do not hold one MCP request
open: claude-start returns immediately and each claude-status poll lasts at
most 60 seconds.
[mcp_servers.claude-code]
command = "mcp-agents"
args = ["--provider", "claude"]
tool_timeout_sec = 960
[mcp_servers.claude-code.tools.claude-start]
approval_mode = "approve"
[mcp_servers.claude-code.tools.claude-status]
approval_mode = "approve"
[mcp_servers.claude-code.tools.claude-result]
approval_mode = "approve"
[mcp_servers.claude-code.tools.claude-cancel]
approval_mode = "approve"
[mcp_servers.gemini]
command = "mcp-agents"
args = ["--provider", "gemini"]
tool_timeout_sec = 360In a Codex session, ask for a Claude second opinion or review and use
claude-start → claude-status → claude-result. Keep claude_code for tiny
blocking prompts; gemini remains a blocking tool.
Development
npm install
npm link # symlinks mcp-agents to your local server.jsAfter npm link, any edits to server.js take effect immediately — no reinstall needed.
Benchmark the startup paths through real /tmp project .mcp.json files:
npm run bench:mcp-startupThis measures MCP launch through initialize and tools/list; it does not call
the provider model/tool.
For a manual Claude background check, call claude-start with a short review
prompt and this repository as cwd, poll claude-status with each returned
cursor, and read the verdict with claude-result. For the inverse direction,
have Claude Code call codex-start, poll codex-status, and read
codex-result. These smoke checks use real model calls and remain separate from
the deterministic test-suite gate.
How it works
An MCP client connects over stdio
The server reads
--provider <name>from its argv (defaults tocodex)Gemini registers one blocking CLI tool; Claude registers its legacy blocking tool plus the one-shot review-job tools; Codex forwards its native tools and adds its background-job tools
Client calls
tools/callwith the tool name and apromptThe server runs the CLI as a detached child process; Claude review jobs parse stream-json into safe status and retained result pages, while blocking tools return normalized provider output
The server keeps a small keepalive timer so Node.js does not exit prematurely when stdin reaches EOF before an async subprocess registers an active handle. For Claude and Gemini provider mode, that keepalive is cleared during shutdown. When the MCP stdio connection closes, active Claude jobs receive an interrupt and bounded TERM/KILL fallback; any remaining tracked detached provider process groups are reaped before the server exits.
License
MIT
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