NV·Oct 10Learning Defold #3: Collision Pickups, Factories, and Objective OwnershipBuilding Vector Relay, one small system at a time: collecting energy, tracking spawned objects, and giving each gameplay decision a clear…
NV·Oct 8Learning Defold #2: Input Focus, Movement, and Pause HandlingBuilding Vector Relay, one small system at a time: WASD movement, input ownership, and a pause flow that clears stale intent.
NV·Oct 6Learning Defold #1: Game Objects, State, URLs, and Message PassingI started a structured Defold learning track with one goal in mind: move from knowing how to program to being able to architect and ship…
Victor Corvalán·Apr 3Push Titans is on Poki!I’m really happy to share my first game made with Defold and as a solo developer after a long time!
InStackademicbyModern Game Dev·Sep 15, 2025How One Animation Tool Made Me Throw Away Months of Progress & Switch Game EnginesChoosing the right game engine for your dreams