Apprentice Codex·Jul 10Dev Blog #7 — Better Saving And Better LoadingGreetings, fellow traveler. Curious how one can save to file multi-height TileMapLayers ? Maybe you’re just wondering what I’m up to this…
Apprentice Codex·Jun 26Dev Blog #5 — Creating A Walkable Path With AStarGreetings, fellow traveler. Wouldn’t it be neat if we had one full road from the spawn point to the goal ?
Apprentice Codex·Jun 12Dev Blog #4 — Using Custom Resources For Data Driven TileMapLayer GenerationGreetings, fellow traveler. Ever thought how you could do more Godot’s TileSet Patterns ?
Apprentice Codex·Jun 5Dev Blog #3 — Continuing TileMapLayer ExplorationGreetings, fellow traveler. Have you finished setting up your TileMapLayer’s Terrains and Patterns ? Wondering how to use them in code ?
Apprentice Codex·May 29Dev Blog #2 — Exploring TileMapLayer GenerationGreetings, fellow traveler. Curious what you can achieve with TileMapLayer in Godot ?