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Constants ¶
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const MaxLullWait = time.Second * 8
MaxLullWait is the maximum time to wait for a lull. This only kicks in if we've had a constant stream of modifications blocking us.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type FSWatcher ¶
type FSWatcher struct {
Events chan EventInfo
// contains filtered or unexported fields
}
func NewFSWatcher ¶
type Mod ¶
Mod encapsulates a set of changes.
func (Mod) All ¶
All returns a single list of all files changed or added : deleted files are not included.
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