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Constants ¶
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Functions ¶
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Types ¶
type Node ¶
type Node struct {
// segment => *regexp.Regexp
Regexps map[string]*regexp.Regexp
// segment => *Node
Childrens map[string]*Node
// userIDs
Container *roaring.Bitmap
// because it is a different branch, it can only be all single or all multiple.
// segment index => wildcard key => path key
Wildcards map[int]map[string]string
// whether leaf node
Leaf bool
}
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