Documentation
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Index ¶
- func NewAgentStateMachine() domain.AgentStateMachine
- func RunCommandHooks(ctx context.Context, cfg *config.Config, provider domain.HookCommandProvider, ...)
- type AgentServiceImpl
- func (s *AgentServiceImpl) BuildSystemPrompt() string
- func (s *AgentServiceImpl) CancelRequest(requestID string) error
- func (s *AgentServiceImpl) GetMetrics(requestID string) *domain.ChatMetrics
- func (s *AgentServiceImpl) Run(ctx context.Context, req *domain.AgentRequest) (*domain.ChatSyncResponse, error)
- func (s *AgentServiceImpl) RunWithStream(ctx context.Context, req *domain.AgentRequest) (<-chan domain.ChatEvent, error)
- func (s *AgentServiceImpl) SetMemoryBackend(backend domain.MemoryBackend)
- func (s *AgentServiceImpl) SetTelemetryRecorder(rec *telemetry.Recorder)
- func (s *AgentServiceImpl) SystemPromptSections() []PromptSection
- func (s *AgentServiceImpl) VolatileTailText() (string, bool)
- type AgentStateMachineImpl
- func (sm *AgentStateMachineImpl) CanTransition(ctx *domain.AgentContext, targetState domain.AgentExecutionState) bool
- func (sm *AgentStateMachineImpl) GetCurrentState() domain.AgentExecutionState
- func (sm *AgentStateMachineImpl) GetPreviousState() domain.AgentExecutionState
- func (sm *AgentStateMachineImpl) GetValidTransitions(ctx *domain.AgentContext) []domain.AgentExecutionState
- func (sm *AgentStateMachineImpl) Reset()
- func (sm *AgentStateMachineImpl) Transition(ctx *domain.AgentContext, targetState domain.AgentExecutionState) error
- type EventDrivenAgent
- type IndexedToolResult
- type PromptSection
- type StateTransition
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewAgentStateMachine ¶
func NewAgentStateMachine() domain.AgentStateMachine
NewAgentStateMachine creates a new agent state machine
func RunCommandHooks ¶ added in v0.125.0
func RunCommandHooks(ctx context.Context, cfg *config.Config, provider domain.HookCommandProvider, modeKey string, hook domain.HookPoint, turn int, sessionID string)
RunCommandHooks is the single chokepoint both agents use to run command hooks. It asks the provider which commands are attached to hook, gates each on the per-mode bash allow-list - the SAME matcher a model-proposed bash command faces, so command hooks open no new bypass of the secure-by-default model - and runs the allowed ones fire-and-observe. Off-list commands are skipped and reported with the rejection hint (the user authorizes a command by allow-listing it, e.g. tools.bash.mode.*.allow or INFER_TOOLS_BASH_ALLOW_APPEND).
Both the event-driven chat agent and the headless `infer agent` loop call this from their dispatchHooks seam so the gate and observability cannot drift apart. cfg supplies the allow-list and the fallback provider; modeKey is the resolved per-mode allow-list key (standard/plan/auto); sessionID and turn populate the command's stdin JSON context. Commands run synchronously; their output is emitted as a hook_command stream event and logged, never fed back into the conversation or used to alter the loop (that feedback is a later iteration).
Types ¶
type AgentServiceImpl ¶
type AgentServiceImpl struct {
// contains filtered or unexported fields
}
AgentServiceImpl implements the AgentService interface with direct chat functionality
func NewAgent ¶
func NewAgent( client sdk.Client, toolService domain.ToolService, cfg *config.Config, conversationRepo domain.ConversationRepository, a2aAgentService domain.A2AAgentService, skillsService domain.SkillsService, messageQueue domain.MessageQueue, stateManager stateManager, timeoutSeconds int, optimizer domain.ConversationOptimizer, bgRegistry domain.BackgroundTaskRegistry, ) *AgentServiceImpl
func (*AgentServiceImpl) BuildSystemPrompt ¶ added in v0.117.0
func (s *AgentServiceImpl) BuildSystemPrompt() string
BuildSystemPrompt assembles the static system prompt sent as message[0] (base prompt + custom instructions + AGENTS.md + plugins + static context). It is deliberately byte-identical across turns within a session so local LLM servers get KV-cache prefix hits; volatile context (git, tree, memory, active skill, date) rides in volatileTailMessage instead. Returns "" when no base prompt is configured for the current mode.
func (*AgentServiceImpl) CancelRequest ¶
func (s *AgentServiceImpl) CancelRequest(requestID string) error
CancelRequest cancels an active request. Safe to call multiple times for the same requestID - subsequent calls are no-ops via sync.Once on the underlying sessionCancel. Returns nil even when the request is unknown, so the UI can fire it on every Esc press without surfacing spurious errors after the session has already torn down. The agent loop publishes ChatCompleteEvent{Cancelled:true} as the single cancel-completion signal; no separate CancelledEvent broadcast is needed.
func (*AgentServiceImpl) GetMetrics ¶
func (s *AgentServiceImpl) GetMetrics(requestID string) *domain.ChatMetrics
GetMetrics returns metrics for a completed request
func (*AgentServiceImpl) Run ¶
func (s *AgentServiceImpl) Run(ctx context.Context, req *domain.AgentRequest) (*domain.ChatSyncResponse, error)
Run executes an agent task synchronously (for background/batch processing)
func (*AgentServiceImpl) RunWithStream ¶
func (s *AgentServiceImpl) RunWithStream(ctx context.Context, req *domain.AgentRequest) (<-chan domain.ChatEvent, error)
RunWithStream executes an agent task with streaming (for interactive chat)
func (*AgentServiceImpl) SetMemoryBackend ¶ added in v0.127.0
func (s *AgentServiceImpl) SetMemoryBackend(backend domain.MemoryBackend)
SetMemoryBackend wires the memory sync backend so the chat agent pulls memory once at session start (SyncIn on HookPreSession). SyncOut is driven by the Memory tool on write/delete, not here - chat fires HookPostSession after every message, so pushing there would commit-storm. A nil backend disables sync.
func (*AgentServiceImpl) SetTelemetryRecorder ¶ added in v0.145.0
func (s *AgentServiceImpl) SetTelemetryRecorder(rec *telemetry.Recorder)
SetTelemetryRecorder wires the telemetry recorder so per-request token usage is tapped in storeIterationMetrics. A nil recorder disables recording.
func (*AgentServiceImpl) SystemPromptSections ¶ added in v0.140.0
func (s *AgentServiceImpl) SystemPromptSections() []PromptSection
SystemPromptSections returns the labeled parts of the prompt context a fresh session (turn 0) would send — the static system prompt sections followed by the Volatile-marked tail sections — with empty parts omitted. Exposed for the `infer debug agent system_prompt --tokens` breakdown.
func (*AgentServiceImpl) VolatileTailText ¶ added in v0.151.0
func (s *AgentServiceImpl) VolatileTailText() (string, bool)
VolatileTailText renders the volatile-context tail a fresh session (turn 0) would send as a hidden per-request <system-reminder> user message; ok=false means no tail is sent. Exposed for the `infer debug agent system_prompt` command via type assertion, alongside SystemPromptSections.
type AgentStateMachineImpl ¶
type AgentStateMachineImpl struct {
// contains filtered or unexported fields
}
AgentStateMachineImpl implements the AgentStateMachine interface.
The state machine manages the agent's execution flow through the following states:
State Flow:
Idle → CheckingQueue → StreamingLLM → PostStream → EvaluatingTools → ApprovingTools/BlockingTools/ExecutingTools → PostToolExecution → CheckingQueue (loop) → Completing → Idle
State Descriptions:
- Idle: Agent is not executing, waiting for work
- CheckingQueue: Checking if there are queued messages or if completion criteria are met
- StreamingLLM: Streaming responses from the LLM
- PostStream: Processing LLM response, checking for tool calls or completion
- EvaluatingTools: Determining if tool calls need approval
- ApprovingTools: Waiting for user approval of tool calls (only in chat mode)
- BlockingTools: Approval required but undeliverable (approval_behaviour=block); gated tools are rejected with a reason
- ExecutingTools: Executing approved or auto-approved tool calls
- PostToolExecution: Processing tool results, checking for completion or continuing
- Completing: Finalizing the agent execution
- Error: An error occurred during execution
- Cancelled: User cancelled the execution
- Stopped: Tool execution indicated stop (user rejection or error)
Thread Safety:
All state transitions are protected by a read-write mutex to ensure thread-safe access.
func (*AgentStateMachineImpl) CanTransition ¶
func (sm *AgentStateMachineImpl) CanTransition(ctx *domain.AgentContext, targetState domain.AgentExecutionState) bool
CanTransition checks if a transition from current state to target state is valid This is useful for checking before attempting a transition
func (*AgentStateMachineImpl) GetCurrentState ¶
func (sm *AgentStateMachineImpl) GetCurrentState() domain.AgentExecutionState
GetCurrentState returns the current state (thread-safe)
func (*AgentStateMachineImpl) GetPreviousState ¶
func (sm *AgentStateMachineImpl) GetPreviousState() domain.AgentExecutionState
GetPreviousState returns the previous state (thread-safe)
func (*AgentStateMachineImpl) GetValidTransitions ¶
func (sm *AgentStateMachineImpl) GetValidTransitions(ctx *domain.AgentContext) []domain.AgentExecutionState
GetValidTransitions returns all valid transitions from the current state
func (*AgentStateMachineImpl) Reset ¶
func (sm *AgentStateMachineImpl) Reset()
Reset resets the state machine to idle
func (*AgentStateMachineImpl) Transition ¶
func (sm *AgentStateMachineImpl) Transition(ctx *domain.AgentContext, targetState domain.AgentExecutionState) error
Transition attempts to transition to the target state
type EventDrivenAgent ¶
type EventDrivenAgent struct {
// contains filtered or unexported fields
}
EventDrivenAgent manages agent execution using event-driven state machine
func NewEventDrivenAgent ¶
func NewEventDrivenAgent( service *AgentServiceImpl, cfg *config.AgentConfig, ctx context.Context, req *domain.AgentRequest, conversation *[]sdk.Message, eventPublisher *eventPublisher, cancelChan <-chan struct{}, provider string, model string, registry domain.BackgroundTaskRegistry, ) *EventDrivenAgent
NewEventDrivenAgent creates a new event-driven agent
func (*EventDrivenAgent) Start ¶
func (a *EventDrivenAgent) Start()
Start begins the event-driven agent execution. The state machine already begins in Idle, so seeding a MessageReceivedEvent drives the first transition (Idle -> CheckingQueue) via the Idle state handler.
func (*EventDrivenAgent) Wait ¶
func (a *EventDrivenAgent) Wait()
Wait waits for the agent to complete
type IndexedToolResult ¶
type IndexedToolResult struct {
Index int
Result domain.ConversationEntry
}
type PromptSection ¶ added in v0.140.0
PromptSection is one labeled part of the assembled prompt context, exposed for diagnostics (e.g. per-section token estimates in `infer debug`). Text is the raw part as it appears in the prompt, including any separator prefix. Volatile marks sections delivered via the per-request tail message rather than the static system prompt.
type StateTransition ¶
type StateTransition struct {
// contains filtered or unexported fields
}
StateTransition represents a state transition with guard and action