Documentation
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Index ¶
- type Box
- type Collision
- type World
- func (w *World) Add(box *Box)
- func (world *World) AddNewBox(x float64, y float64, w float64, h float64)
- func (w *World) Debug(screen *ebiten.Image)
- func (w *World) Move(box *Box, dx float64, dy float64, filterFunc func(self *Box, other *Box) bool) (float64, float64, []*Collision)
- func (w *World) Remove(box *Box)
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
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