Voracious fish found in jungle ponds. They only attack when their target is weak. Rumour has it they can strip a person or horse clean to the bones...
Cowardly herbivores found in all sorts of forests. They run from larger mobs, but can be bred with wheat or carrots
Sharks are predatory fish found in the oceans. They may attack players who have already been damaged, as they smell the fresh blood, but do not attack healthy players. Other mobs are not as fortunate...
Coyotes are opportunistic hunters and scavengers, and will even attempt to prey on players in the night. However, in the day they can be tamed with raw rabbit or chicken. They spawn in deserts, mesas, and plains.
Large birds found in deserts and mountains. They eat bone marrow, and will grab skeletons and drop them down to break their bones open. They can be tamed with bones
These harmless living fossils can be found in beaches and oceans, and drop bonemeal and their meat when killed
Badgers can be found in forests, savannas, and taigas, and will prey on smaller animals such as chickens. If attacked, badgers will throw dirt and other such materials at the attacker, on top of using their sharp claws
Comes in both saltwater and freshwater variants, they're neutral, but don't hold food near them...
Even bigger than their cohorts, and are much nastier. Some believe they can rip you from your boat in the night and crack your skull with their beak
Hostile wolves found in forests and taigas. If a player wears the head of a Dragon, they can tame these beasts with bones. Killing a feral wolf may drop their head, as well as some pelts, which can be made into capes, leather, and wool
Whimsical fish found in warmer oceans, they may jump from the water and glide a bit
Despite their textures, any 2 adults can breed with pumpkin seeds, and drop their meat when killed. Pheasants also peak at the ground!
Jellyfish spawn in water and float aimlessly, but don't touch them! They will inflict poison and blindness!
Reindeer can be found in any cold biome, and can be bred with wheat or carrots. Reindeer can also be ridden!
Moose are large members of the deer family found in taigas and swamps. Moose are a force to be reckoned with, but slaying one nets you a lot of venison and possibly a head.
Neutral semi-aquatic animals, drop leather and blubber when killed, but won't give up easily. But who was the walrus?
Neutral and befriendable cephalopods found in oceans. Give them fish and they will be quite powerful allies. That is, as long as you avoid the blue-rings
Lampreys are parasitic fish. They will cling onto things bigger than them in order to suck their blood. Be careful in water!
Turkeys are semi-neutral, semi-timid birds found in forests and similar. They will attack back, but scatter afterwards. When attacking or breeding, they flare their tail. Killing one may give you a nice feast! Any 2 adults can breed with pumpkin seeds.
Nautili are harmless oceanic mobs that drop raw fish when killed. However, if in 1.14, they may also drop their shell
Tarantulas spawn in deserts, mesas, and jungles, and are hostile. They may even fire some of their blindness-inducing hairs at enemies
Songbirds are common sights in forests. They are harmless and will try to fly away from players, but they do enjoy eating seeds.
Harmless ambiance bugs found in swamps and rivers, they come in many colours and may be bottled
Harmless ambiance bugs, they will pollenate crops, can be caught in a bottle, and generally improve any garden
Squirrels are timid rodents found in forests. If frightened, they will flee and try to scurry up trees. They can be bred with seeds.
Awful birds, you know where to find them. They will steal your stuff and then stab you.
Boars are vicious piggies found in many biomes, including forests, jungles, and savannas. Some will attack larger creatures on sight, and most will attack smaller creatures like chickens and pheasants. Drop pork meat and sometimes their head.
Large, predatory squids found in deep oceans at night... don't get too close
Whales are (mostly) peaceful mammals found swimming in the oceans of Minecraftia. That doesn't mean its a good idea to annoy them.
Aggressive predatory fish found in open waters in warmer climates. They are strong enough to break bones by ramming targets! Known for their attraction to shiny armor.
Found in oceans, Bobbit Worms bury their entire body aside from their vicious mouths into soft sediment in order to ambush passing prey, including people.
Crabs can be found on Beaches and in Swamps, and drop Crab Meat and Bonemeal when killed. Crabs also like to party, but they won't join any ol party
Description
Better Animals Plus seeks to bring new life and creatures to your worlds, all with a unique flair and aesthetic compared to other mods of the same category. The mod adds over 35 animals, and is constantly growing. We add not only animals but a variety of content, from blocks to armor, supplementing the creatures in the mod.
Better Animals Plus is envisioned as a companion mod to Better Animal Models, but can fully work on its own.
You might also want to check out our other mod, Whisperwoods, a spooky forest-themed mod adding creepy creatures that fit in with the Better Animals Plus aesthetic.
Better Animals Plus is available for both Forge and Fabric, thanks to Architectury.
Architectury must be installed for the mod to function. (only for mod version 11.0.0 and higher)
Below is a collection of frequently asked questions.
Can I/How can I tame the animals?
Here is a list of tameable mobs and how to tame them
Lammergeier: Bone (anytime)
Coyote: Raw Rabbit, Raw Chicken, Raw Pheasant, Cooked Rabbit, Cooked Chicken, Cooked Pheasant (during daytime)
Fox (1.12 only): Raw Rabbit, Raw Chicken, Raw Pheasant, Cooked Rabbit, Cooked Chicken, Cooked Pheasant (anytime)
Feral Wolf: Bone (anytime, must be wearing an Ender Dragon head or a Hirschgeist Skull before 1.15 or with Whisperwoods installed)
Goat: The goat is not tameable in the traditional sense (attacking it will cause it to retaliate!) but feeding it any sort of animal foods (wheat, carrots, apples, etc.) will cause it to become "friends" with you and protect you if you are attacked.
Octopus: Same "friend" mechanic as goat. Any fish will work.
Will you make [animal] tameable?
No. If a mob is not already tamable upon release it will not be made as such later. Don't ask. This also includes turning animals into mounts.
Can I use this mod in a pack?
Yes, so long as it is hosted on CurseForge or private. If you wish to publicly host a pack on another platform (like Technic), please ask or consider using CurseForge as it supports developers.
How do I craft (insert item)?
Use the mod "Just Enough Items" to view recipes in game. They will not be documented here.
Is this mod compatible with (Insert biomes mod here)?
Yes, so long as the mod uses the Biome Dictionary provided by Forge. This includes Biomes O' Plenty and Traverse, as well as many other biome mods.
Can I use this mod with (insert other animal-related mod here)?
Yes, don't expect BAP to have any special features for this mod though.
How do I disable (insert mob/animal here) from spawning in my world?
Use the configs, you can see where to find them in "Where can I find the configs?" above. Switch "spawn_naturally" (formerly "do_spawning") to false in order to disable spawning. You can also adjust weight and what biomes they spawn in.
How can I set a default / automatically place a server configuration in 1.14+ because new worlds don't have my configuration?
Placing (modid)-server.(toml/json5) in the defaultconfigs folder will make it automatically be copied into new saves.
Will you port to [insert a very old version of Minecraft?]
No.
What tools do you guys use to make the mod?
Art: Blockbench for models, PAINT.NET for textures Programming: IDE - IntelliJ, Language - Java, Version Control - Git + GitHub Design/Organization: Trello
Will you add [new content] to [old version][i.e., 1.12.2.]?
No, we have finished 1.12.2. Sparing possible critical bug fixes, it will not get any new content or minor tweaks/fixes. Any new mobs or other features will not come to it. See below for the final updates for specific versions: 1.12.2: 9.0.0 1.14.4: 10.0.0 1.15.2: 10.2.0
What mod loader is this mod for?
The mod is built for Forge and Fabric, using Architectury.
Is there a Fabric version?
Yes!
Legal Statements
These are legally required statements regarding software used by the mod.
Cardinal Components API
Better Animals Plus depends on and includes Cardinal Components API, a modular data component API, which is licensed under the MIT License.
Cardinal Components API is Copyright OnyxStudios.
IMDLib
Better Animals Plus depends on and includes IMDLib, an entity management and configuration library, which is licensed under the MIT License.
IMDLib is Copyright itsmeow.
Fiber
Better Animals Plus and IMDLib depend on and include Fiber, a Fabric configuration library, which is licensed under the Apache License 2.0.
Fiber is Copyright FabLabsMC. No modifications were made to the original source.
Jankson
Better Animals Plus, IMDLib, and Fiber include Jankson, an HJSON parser and processor, which is licensed under the MIT License
Jankson is Copyright Falkreon.
Credits
cybercat5555 - Lead Artist
Art, Modeling, Texturing, Design
its_meow - Programmer
Programming, AI, Functionality
Wolverbyte - Artist
Art, Modeling, Texturing, Assist Design
The assets (textures, models) in Better Animals Plus are reserved to Cybercat5555, and cannot be reused or recreated without permission, unless within fair use. The source and binaries (jars) are licensed under the CC BY-SA-NC 4.0 IPL (see "License" above).