Evil Seagull - Making Seagulls "Smarter"
Tired of Alex's Mobs seagulls only stealing food from your hands? Now they've learned some advanced tricks!
What Does This Mod Do?
Evil Seagull makes seagulls smarter (and more mischievous). They can now:
🎒 Steal from Your Backpacks - Your inventory isn't safe anymore! Seagulls will snatch items from Sophisticated Backpacks you're carrying
🏠 Raid Placed Backpacks - Even backpacks placed in the world aren't safe from their claws
⚡ Hack Your ME System - They can steal from AE2 ME Interfaces, consuming your network power in the process
🔌 Infiltrate RS Networks - Refined Storage Interfaces are also vulnerable to these crafty birds
⚙️ Snatch from Conveyor Belts - Create mod belts? Seagulls will hover above and grab items right off them!
🥔 Special Achievement - When a seagull steals a baked potato, nearby players unlock a special advancement
New in 1.4.0
Create Mod Support - Seagulls now target items on Create conveyor belts with unique hovering behavior
Refined Storage Support - RS Interfaces are now valid theft targets
Steal Any Item Mode - Optional config to let seagulls steal non-food items too
Smart Item Handling - When stealing non-food items, seagulls fly away and drop them at a random location instead of eating them
Expanded Search Range - Default search range increased to 16 blocks (matching vanilla seagull item detection)
Optimized Performance - Improved chunk-based block entity search algorithm
Why Use This Mod?
Enhanced Gameplay - Seagulls are no longer just decorative, they're creatures you need to watch out for
Perfect Integration - Designed to work seamlessly with Sophisticated Backpacks, Applied Energistics 2, Refined Storage, and Create
Highly Customizable - Every feature can be adjusted or disabled through config files
Balanced - Seagulls have cooldowns between thefts, so your items won't vanish instantly
Main Features
Intelligent Target Detection
Seagulls will search up to 16 blocks for:
Sophisticated Backpacks in player inventories
Sophisticated Backpack blocks placed in the world
Applied Energistics 2 ME Interfaces
Refined Storage Interfaces
Create mod Conveyor Belts with items
They'll choose the closest valid target to "attack".
Theft Behavior
For Food Items:
Seagull flies toward the target
Pecks when close, stealing food
Quickly flees with the loot
Eventually eats the stolen food
Enters cooldown period before attempting another theft
For Non-Food Items (when enabled):
Seagull steals the item
Flies to a random location (5-15 blocks away)
Drops the item on the ground
Enters cooldown period
Special Belt Behavior:
Seagulls hover in circles above conveyor belts before swooping down to grab items
Power/Energy Consumption
When stealing from tech mod interfaces:
ME Interfaces: Consumes ME network power (default 10 AE per theft)
RS Interfaces: Consumes RS network energy (default 10 FE per theft)
If the network lacks power, seagulls can't steal from it.
Configuration Options
Everything is customizable! Config file located at config/evilseagull-common.toml:
Sophisticated Backpacks
Toggle theft from carried/placed backpacks
Adjust search ranges (1-32/50 blocks)
Enable stealing any item (not just food)
Applied Energistics 2
Toggle ME Interface theft
Adjust search range and power cost
Enable stealing any item
Refined Storage
Toggle RS Interface theft
Adjust search range and energy cost
Enable stealing any item
Create
Toggle belt theft
Adjust search range
Configure hover time (min/max)
Configure drop range for non-food items
Steal any item enabled by default
General
Theft cooldown modifier (50%-500%)
Prioritize player main inventory
Drop range for non-food items
Dependencies & Compatibility
Required Mods:
Alex's Mobs (provides seagull entity)
Optional Mods:
Sophisticated Backpacks (enables backpack theft features)
Applied Energistics 2 (enables ME Interface theft features)
Refined Storage (enables RS Interface theft features)
Create (enables conveyor belt theft features)
If optional mods aren't installed, corresponding features automatically disable without causing crashes.
Technical Implementation
Uses Mixin technology to extend seagull AI
Fully compatible with Alex's Mobs theft blacklist
Smart mod detection with lazy loading
Optimized chunk-based search for better performance
Proper cooldown system prevents spam stealing
Perfect For
Alex's Mobs fans
Players using storage/automation mods
Players wanting more gameplay challenge
Modpack creators (difficulty adjustable via config)
Important Notes
By default, seagulls only steal food items (configurable per mod)
Respects Alex's Mobs theft blacklist settings
Reasonable cooldowns prevent theft spam (75-150 seconds base)
Any feature can be disabled at any time through config
Make your Minecraft world more lively! Seagulls are no longer docile seabirds, but crafty thieves you need to watch out for!
Version: 1.4.0 | Minecraft 1.20.1 | Forge 47.3.10+