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FactionCraft Config
This page lists all config options you can tweak to control the way FactionCraft functions. For the most up to date list and the exact possible values, always refer to the contents of the .toml file in your config folder.
The java code can be found here: https://github.com/Patrigan/FactionCraft/blob/master/src/main/java/com/patrigan/faction_craft/config/FactionCraftConfig.java
General faction related configs. Contains an option to disable specific factions.
All kinds of controls for the calculations for a raid. Mostly focused on strength calculations.
Offers various options to control the numbers to calculate the village raid target. A rough estimation of a vanilla village is 5-10 villagers and 1 iron golem.
Offers various options to control the numbers to calculate the player raid target.
Offers various options to control the numbers to calculate the Faction battle raid target.
Offers a lot of controls on faction patrol spawning. Spawning in general happens the same as vanilla, but now you can adjust all kinds of numbers to increase and decrease the rarity of patrols.
Offers a lot of controls on faction battle spawning. Spawning in general happens the same as a patrol, but more rare.