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Material Settings

Joshua Miller edited this page Jul 17, 2022 · 1 revision

Format

Specifies the format of the currently loaded resource packs.

  • Default: Uses values hard-coded in the shader.
  • Lab PBR: For PBR resource packs with LabPBR encoding.
  • Old PBR: For PBR resource packs using the old, non-standard PBR encoding.
  • Patrix PBR: A combination of OldPBR & LabPBR added specifically for the Patrix resource pack.

Parallax

Allows textures to have 3D depth.

Subsurface Scattering

When enabled, surfaces with SSS will allow light to scatter through.

Reflections

The method for reflecting light from mnaterials.

  • None
  • Sky
  • SSR [WIP]

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