Combo Tracker for FS Melee Combat System — Submitted for Review
Well, now I have an asset at #426 in the queue, and another in processing.
I have no idea if submitting another asset while the first one is in the queue will be helpful or not, but this one at least has a cleaner dependency setup. The Ziplining required one of seven different assets, the submission form only really supports stating all required assets, and the combo tracker is explicitly dependent on the FS Melee Combat System.
Presentation
I again had to create images for my asset. This time, I made a more abstract icon image.
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For the Card and Cover, I put together a quick scene involving the Leartes Fighting Stage and Maksim Bugrimov’s PBR Fighters.
I recorded a short video of the combo tracker in action.
A quick screenshot from the video, and I had my Cover/Card.
Yes, there’s some bear-handed combat going on. I plan on getting a few more screenshots and maybe show a more elaborate verison of the combo tracking with more special effects when the combo count goes over a particular number, but it is submitted.








