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CraftTweaker: Hibachi
An Sar edited this page Nov 5, 2018
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20 revisions
Cook Time is the number of block updates that the recipe will take to complete, the actual game time will be influenced by the HIBACHI_TICK_RATE config value which in turn determines how many ticks between updates
Non-Burning Recipes provide short-hand for skipping the burn output and chance values, these recipes always produce the successful output:
mods.primal.Hibachi.addRecipe(
String recipe_name,
int cook_time,
IIngredient input,
IItemStack output
);
Removing Recipes, currently this is done through the recipe name, it should be full form modid:recipe_name
mods.primal.Hibachi..removeAll()
mods.primal.Hibachi.removeRecipe(String recipe_name);
Existing Recipe Names can be printed to the chat/console through an in-game command
/primal recipes hibachi
- Getting Started
- Storage
- Machines
- Additional Blocks/Items
- Thatch/Slats
- Ladders
- Drains & Grates
- Pitfall Spikes
- Projectiles
- World Gen
- Monsters
- Steppe Wolves
- Ovis Atre
- Sharks
- Alligators
- Rats
- Chupacabra